Treasure Chest- UE3

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User offline. Last seen 18 weeks 3 days ago.
Posts: 54

Hey all. Something i just finished working on using the skills i learned from Eat3D. Feedback is appreciated. Thanks!

Textures and low poly asset inside UE3.

-Buddikaman

User offline. Last seen 2 days 15 hours ago.
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Very nice work...very nice indeed  Smiling

 

I think if you added some extra detail to the normal map, using CrazyBump it would really bring it to the next level and doing a little sculpting on the hard edges would help dirty it up some.

Things like scratches and small dents would really make it pop and its hard to tell because the flats you posted are a little small, but you could try adding an unsharp mask over both textures to help define the detail a little more.

 

Keep it up Buddikaman...i want to see some more Smiling

 

User offline. Last seen 21 hours 21 min ago.
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 wow this looks great! Smiling Try what Andy said, I think that could help too. Take your diffuse into Crazybump and test out overlaying some details.

-Riki

User offline. Last seen 18 weeks 3 days ago.
Posts: 54

Thanks guys! I scuplted everythng but the hard edge stuff, which i had created before i saw how to properly use turbo-smooths in the latest dvd series. Not sure what you guys mean about overlaying details using crazybump, or do you mean just using an overlay and taking out the blue channel?

-Buddikaman

User offline. Last seen 21 hours 21 min ago.
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Posts: 1390

 yeah exactly, and you could also mask out some of the areas that are just too much. Its just another layer of normal detail to add on and give more surface detail. Its almost like a bump map.

-Riki

User offline. Last seen 5 hours 44 min ago.
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-Jeremy-

 

 

User offline. Last seen 18 weeks 3 days ago.
Posts: 54

Yeah my lighting skills have alot to be desired, especially on getting dynamic shadows in UE editor. It doesnt help i cant veiw lighting in realtime since realtime lighting in UE3 currently does not work for most ATI cards(lameee).

Thanks for replys. Ill post an update soon.

-Buddikaman

User offline. Last seen 18 weeks 3 days ago.
Posts: 54

Reworking textures. So far..

 

-Buddikaman

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