Star Fury

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Mrleechy's picture
Posts: 16

Personal work. 


I did this as a texturing exercise to get familiar with Substance Painter
I used Cinema 4D, Maya, Substance Painter2 and Photoshop in the process of making this asset.

The model is roughly based on Conor Clancy's Starfury model, which I remodelled for better topology and added more details. 
I did'nt have any high poly to make bakes out of, so first I did all the normal stamping and panel lines, exported a normal map, imported again to make the rest of the maps in Substance.

I learned a lot from this project, and I must say, Substance Painter is a really great software for texturing! I highly recommend it!