Ocean MaxScript
Hey everyone!
Its been a while, been very busy at work but have had a bit of extra time in the past week. So I proposed a side project to a fellow co-worker (Ali), in which we undertook the challenge of creating a maxscript that generates an ocean. We wanted a water surface that represented "Choppy waters". Thus, we chose to use the Gerstner Wave.
My Duties:
- Re-Create (Gerstner Wave Formula) using 3ds max standard tools (NOT EASY FOR ME)
- Create Geometry
- Create Shader
- Create Animation
- Map Development
- Displacement Creation
What we have accomplished so far:
- Ocean Plane - Generates new geometry procedural to maintain base polygon resolution
- Camera Based Tessellation - 3 levels of tessellation based upon camera position and FOV for large scale ocean scenes
- Strong base (Gerstner Formula) <--- Took me a while and a lot of testing "Still Work in Progress"
- Wind Speed
- Wave behavior
- Wave Height
- Wind Direction
End Capabilities:
- Fully functional and scalable ocean
HOPE YOU LIKE IT! This is the first time attempting something like this, so its been a challenge and a learning experience.
Btw - Sorry for the bad Video quality... "dang youtube" hehe.
-Jeremy-
Thanks for the kind words.
Not sure if the full version will be given to the public. But we will see 
-Jeremy-
Hi, this looks realy promising so far:) Right now I only now Dreamscape as the most useful plugin for 3Ds max when you don't wanna use Realflow, Naia, etc.
Do you think it is possible for a foam integration in your plugin? I mean foam created by waves, and foam created by objects in water. Or is this covered in your "map creation" task?
Thanks 
Yes,
The goal is to create a fully functional foam / whitecap system that will interact dynamically.
-Jeremy-
This looks great, ceribral! Great job for a first go-around 
jesus thats insane
This is freaking insane Jeremy. Mad props for making this. The water looks awesome. Did this involve heavy programming in max?
My question is where can I download the script to play with?







Wow! Just wow...
This is amazingly badass, mate
Is this going to be a public release of some sort? (eventually)
Promoted!
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