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Hi-POLY AK47

9 replies [Last post]
Joined: Nov 29 2009
Posts: 20

HI guys,

my  new  hi  -poly  weapon ,comments  welcomeSmile

 

Anonymous
Joined: Nov 29 2009
Posts: 20

any  comments ,pls

Joined: Sep 18 2008
Posts: 38

Like the sharp corners... what is the poly count?

Joined: Nov 18 2008
Posts: 858

Some of the edges are way too sharp. Are you using sub-D modeling? if not I recommend it on some of those sharp areas.

 

Keep up the work bud Smiling

 

-Jeremy-

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www.Baldwin3d.com

Joined: Nov 29 2009
Posts: 20

Hi  guys,

 

yeah  all  parts  are  Sub -D  with  turbosmooth  set to  3 ,i  just  making  props  right  now  all  hi - ploy  subd  then  do  lores  version ,i  will  keep the  sharp edges  in  mind.

 

Thank  you  once  again.

Joined: Sep 18 2008
Posts: 38

 

Some of the edges are way too sharp

          ^^^^^

    What I was Relating to was that you got the sharp edges through Sub-D thats nice.  But some people gets testy about the how sharp and unrelistik they are... The Industry is a little tasty about that don't you thinkWink  hehe I think its just an eye of Beholder Issue Just My opinion.

Joined: Nov 18 2008
Posts: 858

The edges I was referring to when I said that, was the box at the front end of the trigger guard, and the triangular piece in front of it. It looks like a box with a chamfer. Other parts are easily identifiable as sub-d modeled. But that and a few other elements look soo sharp that it looks like no sub-d modeling was used. (Those were the areas I was referring to) Smiling

 

-Jeremy-

--------------------

www.Baldwin3d.com

Joined: Nov 29 2009
Posts: 20

Hi  guys,

Thanks    for  your  response  ,i  totally  agree  with  you ,i am  kind  of  worknig  on my  new  model ,after  that i will  get  back  to  this  one ,and  update    you  on  that ..Thanks  again.Wink

 

 

Joined: Jul 20 2010
Posts: 1

language Turkish Man ?

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www.cadde61.net

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