Engine Room Unreal4 Sci-fi environment

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Madshooter's picture
Posts: 49

This Engine room is based on a concept art by Jeremy lover http://jeremylove.com/?p=676. Final lighting and shaders done in Unreal 4. Modeling and texturing done in 3ds Max and photoshop. Most of the normal maps were baked in 3ds Max and some small details were created using NDO.