bulldozer

12 replies [Last post]
User offline. Last seen 1 year 15 weeks ago.
Posts: 3

Hi, everyone.

This work was done last spring. I learned a lot doing this piece.
it's kind of embarrassing to see the old stuff.
Any kind of advice will be appreciated! Thank you:)

<The Dozer-Part 1 -> was studied in.

eat3d very best of the!!!

love21cn@naver.com

User offline. Last seen 1 year 15 weeks ago.
Posts: 3

apro wrote:

User offline. Last seen 1 week 3 days ago.
Posts: 406

Awesome work man! I don't know if you have a job in the industry yet but you should get one.

User offline. Last seen 40 weeks 6 days ago.
Posts: 68

Cool, How much time did you take for modelling this ? Laughing out loud

 

 

User offline. Last seen 12 weeks 4 days ago.
Posts: 30

The modeling is great, a solid mix of small scale details with medium and large shapes; super strong.

My main issue is the texture. As it stands, it's very noisy and difficult to read. It seems like it's almost diffuse-only because the material isn't being further defined by the spec. Metal, even painted metal, lives and dies on how light reacts and interacts with it, so nailing specular is important. One thing that immediately detracts is the value of the diffuse map being so bright. Personally, I'd tone that down or give it actual color, so you can create contrast in color as well as form.

 

As an exercise, I recommend looking at it with just normals, AO and maybe a curvature map to help bring out your edges. Stare at it for a day or two, and really try to think about how you'd texture it with good localization and (in my opinon), color. When you have a good mix of shapes in your texture, AND enough eye rest, you'll really start to see something that feels alive and put together.

User offline. Last seen 23 weeks 4 days ago.
Posts: 21

great work Laughing out loud

User offline. Last seen 1 year 6 weeks ago.
Posts: 12

Awesome!

User offline. Last seen 15 hours 30 min ago.
Administrator
Posts: 4182

Looks great! Promoted!

User offline. Last seen 25 weeks 3 days ago.
Award SilverInstructor
Posts: 124

Loving that base!

 

The model looks great too, texture is too noisy for my tastes, but still good achievement, congrats!

Level Artist

www.helderpinto.com

User offline. Last seen 1 year 16 weeks ago.
Posts: 7

Sorry if I'm wrong, but is there a coincidence with "The Dozen" Eat3D tutorial ? Or did You used it and just forgot to mention about ? Just asking..

User offline. Last seen 1 year 15 weeks ago.
Posts: 3

I'm sorry. <The Dozer-Part 1 -> was studied in. is always a great mentor to me eat3d. 

Working period of time for each hour of the day took a little longer a littlehayeoseo. Thank the people who ran children. Well as her clients weretrying to make it real is ahswiwot.

User offline. Last seen 1 week 3 days ago.
Posts: 406

I think we already knew it was based off of the Dozer DVD. Now that your done with this, put it in the closet and start on something new by yourself without a tutorial. Use your experience and create something new.

User offline. Last seen 1 year 15 weeks ago.
Posts: 18

love it, how are you creating the ground image? could you direct me to where I may learn how to do that.

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