I'm wondering if there are any good free alternatives to the PolyCrunch plugin in 3DMax. I tried the trial and it was brilliant but it quickly ran out and I'm now looking for alternatives.
I tried Meshlab but it always messes up the normals by making each face hard and smoothing only takes me so far.
I tried the built in MultiRes but it also hardens the normals severely.
I use 3DMax 2009 and Mudbox 2011
Thanks in advance