Failing on Clipping Brushes from "Hard Surface Zbrush Tutorial"

8 replies [Last post]
User offline. Last seen 1 year 25 weeks ago.
Posts: 10

Hey guys!

 

I just ate the Hard Surface Zbrush Tutorial. And I love it.

I finished a concept of my machine head model and now want to create it.

I encounter several Problem which didnt occured in the video. Like the screenshot shows I want to clip the edges to make it more sharper - but I get weird artifacts... actually the tutorial showed how to avoid these things but it didnt worked for me because I extracted from a very flat surface and dont know why it occurs on clipping.

 

Also I can't apply GroupsLoops anyhow. When I hit the button and the mesh is fully visible - there just doesnt happen anything - also theres a weird behaviour of GroupsLoops. When I clipped the Mesh and then "Undo" and then apply GroupsLoops - then GL actually REDO the process and the often I do this the lesser I can UNDO it - so at the end when I hit GL the mesh will be redone to the messed up clipping fail and then I can't even UNDO it again. Pretty weird I don't get that.

 

heres the screeny:

 

Clipping Fail Screenshot

 

 

By the way:

The Tutorial Author actually tells me at the beginning how he hides his meshes - he says "colon key" or something - I have a german keyboard and I know the colon buttons - but I actually can't figure out which works - the semicolon key is on the Ä button on the german keyboard referred to the english one. Still doesnt work - Sad

User offline. Last seen 1 year 25 weeks ago.
Posts: 10

Didnt I described the problem good enough for you guys?

User offline. Last seen 6 hours 5 min ago.
Administrator
Posts: 4197

Try increasing the resolution if the extracted part, that should make it smoother Smiling

 

As for the shortcuts, I think that they differ depending on your geographic location.

There is a list of the keys, which you can get HERE

User offline. Last seen 1 year 25 weeks ago.
Posts: 10

Hey Andy,

 

Well I tried to kick up the resolution already but it to get clearer - which I forgot to show on the screenshot by screening another angle - the artifact are only on the frontface of the mesh - not on the border - so it kinda cuts the border exactly but leaves the front facing part of the mesh being half completed cut out ...

 

Should i videotape this fail to show more exactly?

 

PS: I searched already this Keylist mentioned by you above - but couldnt find it there - what is it called? "Hide All but Selected" or what Smiling

 

greets Charlie

User offline. Last seen 2 weeks 1 day ago.
Posts: 45

I think you have to relax the model first. 

Come give some comments on my work, I probably will give some on yours (Current thread).

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Muezli.com with yoghurt and lots of fresh fruits.

User offline. Last seen 1 year 25 weeks ago.
Posts: 10

already did that too - i tried almost everything - or do u mean relax the whole model or the extracted subtooled mesh?

User offline. Last seen 1 year 25 weeks ago.
Posts: 10

Well I fixed my issue now while Remeshing every extracted subtool...

Was this the tutorial workflow all over? And I just never realised it? Or why didnt the tutorial author needed to remesh every single extraction to cut it properbly

User offline. Last seen 1 year 23 weeks ago.
Posts: 2

Hi Falke88, this topic is nearly four month old and I guess you've found a way to isolate your meshes. Anyway for everyone else with this problem: There is a "Solo"-Button in the right Icon-Bar between "Transp" and "Xpose". This is what it looks like: http://www.pixologic.com/docs/images/9/96/Subtools_solo.png

This button isolates your currently active mesh. Just hold ALT+STRG, click it and asign a hotkey for it.

I didn't see the tutorial but I guess that's what you're talking about.

Best regards,
Andreas

Will try to make it as soon as I confront the issue again Laughing out loud
I can't remember to get that problem fix proberbly - but thanks dude - any help is appreciated

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