Forums
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Post any artwork here, finished or not, and get comments and feedback.
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110
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1461 |
Lunch Time ... by ceribral 20 hours 47 min ago |
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Post a review of any training video here, thanks!
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39
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75 |
Unreal ... by Riki 1 day 50 min ago |
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Anything to do with any other DVDs not listed.
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25
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169 |
Future DVD's by dank0723 Jan 20 2010 - 12:07pm |
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Anything to do with the Next-Gen Texturing Techniques Video or Assets.
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27
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184 |
Lack of ... by metalliandy Nov 22 2009 - 3:16pm |
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Anything to do with the Old Pillar Video or Assets.
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102
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661 |
Render to ... by lloyd 29 min 2 sec ago |
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Anything to do with any of the Unreal specific DVDs.
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30
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157 |
Export ... by ChrisPerr 4 hours 43 min ago |
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These are the official xNormal Releases.
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2
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21 |
xNormal ... by Anonymous Jan 24 2010 - 1:18pm |
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These are the beta and release candidate versions of xnormal
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1
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1 |
xNormal ... by jogshy 7 hours 9 min ago |
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Post and questions you have about xnormal. Feedback and Suggestions are also welcome.
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31
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177 |
Transfering ... by ianucci Feb 5 2010 - 4:00pm |
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Post any interesting news here
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50
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131 |
Epic ... by metalliandy Jan 18 2010 - 5:00pm |
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Discuss anything here, but keep it clean please.
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200
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1151 |
zbrush 3.5 ... by JackyBoy 5 hours 5 min ago |
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Post any suggestions and feedback about anything to do with the website or our products.
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40
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307 |
like to see ... by ceribral 1 day 7 min ago |
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General Support. For problems with orders please post a support ticket for faster response.
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54
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261 |
Hii guyz m ... by metalliandy Feb 5 2010 - 2:13am |
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Welcome to our latest member, danielnelsonperry

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Latest Forum Posts
- Render to texture stops working
- Export Animation
- xNormal 3.17.0 Beta 3
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- zbrush 3.5 normal map extraction to changed uvs ?
- Unreal Development Kit, An Introduction And Application
- Lunch Time Fun ^^
- Job Opportunities 2010
- Severely screwed up maps.
- Problem with Zbrush AUV Tiles
- CGTuts+ 101 Super Realistic CG Vehicles - Our very own B is featured :D
- Unreal Development Kit correction on video "06_BSP_Materials"
- Order Tracking
- 3Ds : How do you turn off the object selection box?

