CryENGINE 3 Materials - Vol 3 - An Introduction and Application

In this third DVD of our series, Hélder Pinto goes into more intermediate and advanced topics now that the basic materials are complete. He starts off by talking about parallax occlusion mapping and shows how to create a really nice road material. Hélder then creates a decal material, terrain material, edge decals, decals, detail maps, scrolling textures, specularity tricks, and blend layers.

This DVD, along with the other volumes in the series, will provide you with an invaluable amount of information needed to start creating your own production materials in CryENGINE 3 SDK today.

You can buy all 3 Volumes and save 30%! Check out the bundle on the bundle page here:

About the Instructor:
Hélder Pinto has been working with CryENGINE for over 4 years and has worked on games such as the award winning "Crysis 2" and "Under Siege". As a Level Artist, Hélder's speciality lays in having responsibility for the for the entire aesthetics of a level, while keeping a close eye on gameplay and performance. For more than a decade, Hélder has gained an enormous amount of experience and respect from within the community for for his outstanding character and artistic caliber. Hélder currently works at Crytek in Frankfurt, Germany on Crysis 3.
Apps Used: CryENGINE 3 SDK. You can download it free HERE
Duration: 4.5 Hours
Instructor: Hélder Pinto
DL Filesize: 1.13 GB
Project Files: Included are the final CryEngine levels and other files to examine and reverse engineer.

User Comments

ahmed (not verified)

June 13, 2013 - 2:37pm

for training