2 New Free Training Videos

We added 2 new videos in the Free Training section.
The first video called ZBrush to XNormal Pipeline and goes through taking a finished ZBrush model and generate texture maps from it using XNormal. Everything from exporting your models with polypaint in zbrush, to generating ambient occlusion maps are covered. Check it out here: http://eat3d.com/free_zbrush_xnormal_pipe
The second video is called Meshlab and Polygon Cruncher Demo and goes through optimizing a mesh using Meshlab and Polygon Cruncher standalone . Check it out here: http://eat3d.com/free_meshlab_polygon_cruncher
The first video called ZBrush to XNormal Pipeline and goes through taking a finished ZBrush model and generate texture maps from it using XNormal. Everything from exporting your models with polypaint in zbrush, to generating ambient occlusion maps are covered. Check it out here: http://eat3d.com/free_zbrush_xnormal_pipe
The second video is called Meshlab and Polygon Cruncher Demo and goes through optimizing a mesh using Meshlab and Polygon Cruncher standalone . Check it out here: http://eat3d.com/free_meshlab_polygon_cruncher
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