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Low-Res Character Production - Constructing A Character For Next-Gen Games


In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any "next-generation" game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV's for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio. This DVD is geared to improve your workflow by helping you understand what is expected of professionals in the field today.

About the Instructor:
Adam Schuman has been in the video game industry since graduating from the Art Institute of Dallas in 2002. He has always been passionate about high quality character creation and regularly competes in Dominance War and other character creation contests. Adam has worked at such studios as TKO, KingsIsle, Stalker Entertainment, Midway Games, and is currently a Senior Character Artist at Vigil Games.

Apps Used:
3ds Max 2011, Photoshop, ZBrush 3.5r3, CrazyBump, and xNormal
Duration:
4.5 Hours
Instructor:
DL Filesize:
Video Files: 951MB | Project Files: 472MB
Project Files:
The final 3ds Max lowres character files (2011 and 2010 versions). The final PSD textures. Obj files of the decimated highres and polypaint textures. Multi-Obj 3ds Max script and 3 point realtime lighting fx file.
DVD + Download Information
Physical DVDs ship worldwide within 1 business day of your order. Shipping Prices start at $3 in the USA and $13 International.

You will also get free immediate download access so you can download the video while you wait for your DVD to arrive in the mail. Downloads will expire 5 days from a received payment.

You will also get Complimentary Streaming access for 1 month on this DVD.
Download Only Information
This option will give you immediate download access to the video and project files in Your Account. A broadband connection is highly recommended due to large filesizes.

Downloads will expire 5 days from a received payment.

You will also get Complimentary Streaming access for 1 month on this DVD.
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Stream for 1 Month $34.95
Stream for 1 Year $49.95*
* 1 Year streaming payment will recurr annually unless maually disabled in your account after purchase.
Streaming Information
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Library Version Information
The Library version allows the institution (example: School Libraries, Game Studios, etc) to lend the DVDs to the faculty, staff, students and other authorized users affiliated with the institution for use on and off institutional premises. Authorized users, however, may not copy the DVDs or lend them to any unauthorized users.

The Library version will only receive the physical DVDs and not any Downloads. Please fill out the Multi-User Streaming Contact Form to get more information on Multi-User Streaming Access.

Video Chapters - Click Images for HighRes Version


  • 00 Introduction
  • 01 ZBrush Export
  • 02 3ds Max Import
  • 03 Lowres Body Modeling
  • 04 Lowres Armor Modeling
  • 05 Body UVs
  • 06 Armor UVs
  • 07 UV Render
  • 08 Baking Maps
  • 09 Texture Cleanup
  • 10 Texturing
  • 11 Shaders & Rendering
  • 12 xNormal


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User Comments



Quik's picture

Quik

I am definitly considering buying this! looks like i might pick up something here!

August 27, 2010 - 6:15am
Maverick4484's picture

Maverick4484

I think the modeling methods, and the topology important, not the program you use.
If you do not know how to use Maya or XSI or MAX, see first basic tutorials, not this.

I use Max, but I seeing tutorials XSI, Maya.

August 4, 2010 - 3:45pm
Riki's picture

Riki

There is a combination of both in the DVD and each instructor is different with being able to talk while working. Also Adam did a great job on this while also working long hours making games at Vigil.

July 21, 2010 - 10:52am
Anonymous's picture

Anonymous

Valuable information. But Adam's deep breaking voice is somewhat hard to understand. You should consider narrating the tutorials after they have been captured - realtime narration is for docu movie pros and sport event journalists.

July 21, 2010 - 10:48am
Anonymous's picture

Anonymous

I want a Maya version NOW!

July 20, 2010 - 2:53pm
Anonymous's picture

Anonymous

Riki let us know if him would like to do a maya version of that Laughing out loud

July 20, 2010 - 7:43am
Anonymous's picture

Anonymous

Maya version please.

July 16, 2010 - 8:36pm
Anonymous's picture

Anonymous

I think version for Softimage would be nice!

July 16, 2010 - 3:38pm
Anonymous's picture

Anonymous

That would be ace Riki, Maya and NeX or just straight Maya would be amazing.

July 15, 2010 - 6:01pm
Riki's picture

Riki

Maybe we can talk Michael Pavlovich into doing one. He is a Maya guy. Eye-wink

July 14, 2010 - 3:48pm
Anonymous's picture

Anonymous

I second that, please do a Maya version.

July 14, 2010 - 3:45pm
Anonymous's picture

Anonymous

For Gaming use Max.
And there is no matter which tool you are using.
It's all about pipeline and workflow.

July 13, 2010 - 11:42pm
Anonymous's picture

Anonymous

Please, please do a version for maya!

July 13, 2010 - 6:15pm

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