ZBrush 3.5 - A Comprehensive Introduction

DVD Information: 
Apps Used: ZBrush 3.5 R2
Duration: 4 1/2 Hours
Instructor: Michael Pavlovich
DL Filesize: 656 MB
Project Files: 1 Zbrush document and 1 ZTool of finished head with polypaint. 1 ZTool of finished head sculpt from a cube. Other misc files from simpler sections.
In this DVD the instructor goes over the fundamentals of ZBrush 3.5. As the training progresses, basic concepts are covered in detail, and eventually advanced solutions are discussed on a number of techniques including the new features in ZBrush 3.5.

By the end of the demonstration, the user will have a strong foundation in ZBrush fundamentals, as well as a number of valuable insights for more advanced techniques. For those just starting out to the veteran ZBrush user looking for useful production techniques, this DVD has something for everyone.

Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors

DVD Information: 
Apps Used: Autodesk Mudbox 2009, Autodesk Maya 2009
Duration: 2 Hours
DL Filesize: 300 MB
Project Files: OBJ Files with the same base mesh used in the video so you can follow along. Maya file with final decimated mesh and render settings.
In this lecture the instructor demonstrates the digital sculpting and rendering of a classical style marble sculpture, showing how accurate anatomy and a dynamic pose combine to produce a professional and aesthetically pleasing result.

In this novel approach to teaching anatomy, the instructor regularly overlays the model with anatomy images as he sculpts, which makes it easy to visualize how the underlying anatomy relates to the sculpted surface of the model.

Old Damaged Pillar

DVD Information: 
Apps Used: Autodesk 3ds Max 2008, Mudbox 1.0, Photoshop, Unreal Editor 3 (from Gears of War)
Duration: 3.5 Hours
Instructor: Riki Babington
DL Filesize: 1.2 GB
Project Files: The final highres and lowres of the 3ds max scene, objs, final mudbox file, final psd textures, and final unreal map and package.
In this demonstration the instructor takes you through the entire process of creating a next gen 3d model starting from scratch and ending inside Unreal Editor 3.

This DVD is targeted for both professionals and students.As a professional you will be able to learn efficient ways to keep your models high quality when it comes time to ship the game. As a student you will become exposed to professional techniques in the game industry.

About the Instructor:
Syndicate content