Autodesk MotionBuilder - Motion Capture Production Pipeline

DVD Information: 
Apps Used: Autodesk MotionBuilder 2012, Unreal Development Kit (UDK). You can download it free HERE
Duration: 5 1/2 Hours
Instructor: Markus Hammarstedt
DL Filesize: 984 MB
Project Files: Included are the UDK files and MotionBuilder file as shown in the DVD. The character shown is a test character from a Bulletstorm video game, an IP of People Can Fly.
In this DVD, Instructor Markus Hammarstedt goes through the entire pipeline of taking several motion capture data files and creating a complex final scene. He starts off by giving an overview of the UI and then shows how to export your character from Maya and get it into MotionBuilder. From there he goes into assigning the bones and creating the bind pose. Next, he assigns the markers to an actor and takes that actor to retarget the motion capture to the character. Markus then takes the raw Mocap animation and selects the sections to use in the scene and create clips out of them.
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