ue3

Maya to UDK - Animation Pipeline - Part 3

In this final part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview. He demonstrates how  to hook up up the animations within UDK via the AnimTree editor and shows the final result in a basic level. 

Maya to UDK - Animation Pipeline - Part 2

In this second part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview. He shows the techniques needed to create a character package within UDK using the assets from the first part of the tutorial, including importing all the assets and animations and setting up the animations within UDKs AnimSet editor. 

Maya to UDK - Animation Pipeline - Part 1

In this first part of this three part demonstration, Matthew Tardiff goes over the Maya to UDK pipeline. He shows the techniques needed to efficiently export a fully rigged and animated character from Maya to UDK via the FBX format. 

Vertex Painting in UDK

In this demonstration, Tor Frick shows how to use vertex painting in UDK. 

He shows the techniques needed to create a vertex paint shader that blends between plain and painted wood, along with adding rust to a metal material and using a material instance to efficiently reuse the first shader for both materials.

UDK Electric Smoke Material

In this demonstration, Jeremy Baldwin shows you how to create a smoke material and particle system in UDK.

UDK Light Map Resolution - Basic Overview

In this demonstration, Jeremy Baldwin goes over some of the basic settings and uses of lightmaps in UDK.

UDK Fracture Overview

In this demonstration, Jeremy Baldwin goes over the fracture tool in UDK.

Creating Dust Particles

In this demonstration Jeremy Baldwin shows you how to create dust particles in UDK.

Creating a Turntable Animation

In this demonstration we explore how to create a turntable animation in Unreal Editor 3 for your portfolio. Topics includePlacing the objects in the scene, rotating meshes using kismet, apply lighting to dynamic objects, and more.

Importing into Unreal Editor 3

In this demonstration we go through a few different ways of getting your work into Unreal Editor 3. Topics include exporting ASE files from 3ds Max, importing into UE3, creating a basic material, and more.
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