Videos

New Free Video! UE4 Cascade: Death Event

Eat 3D Blog

Happy Free Friday! This week Jeremy Baldwin shows how to spawn particles in a particle system off a secondary particle system using an event generator within Unreal Engine 4 Cascade.

Watch it free here! http://eat3d.com/free/ue4-cascade-death-event

This weeks free video: Animation Blending In Maya & UE4

Eat 3D Blog

Happy Friday! This week Matthew Tardiff demonstrates how to successfully blend between idle and walk/run animations using Maya and Unreal Engine 4.

Watch it free here! http://eat3d.com/free/animation-blending-maya-ue4

New Free Video! UE4 Shader FX: Volume Vertex Collapse

Eat 3D Blog

Free Fridays continues! This week Jeremy Baldwin demonstrates how to create a dynamic sphere volume using shaders within Unreal Engine 4.

Watch it free here! http://eat3d.com/free/ue4-shader-fx-volume-vertex-collapse

New DVD! V-Ray Masterclass - Unleashing the Power of V-Ray

Eat 3D Blog

More information on the product page here: http://eat3d.com/vray

Maya To UDK - Animation Pipeline - Part 1

Eat 3D Blog

In this first part of this three part demonstration, Matthew Tardiff goes over the Maya to UDK pipeline.

He shows the techniques needed to efficiently export a fully rigged and animated character from Maya to UDK via the FBX format.

Creating Barbed Wire In Blender

Eat 3D Blog

In this demonstration, Andy Davies goes over the creation of barbed wire within Blender.

He shows the techniques needed to efficiently create realistic barbed wire and how to control its total length and shape by using a curve, which allows it to be changed on the fly while still retaining a large amount of control.

Check it out here: http://eat3d.com/free/creating-barbed-wire-blender

New Free Video! Creating Realistic Glass In CryEngine 3 SDK

Eat 3D Blog

In this demonstration, Simon Fuchs shows you how to create a realistic glass material in the recently released CryENGINE 3 SDK

 

Check it out here: http://eat3d.com/free/cryengine3_glass

New Free Video! Using Decals In CryEngine 3 SDK

Eat 3D Blog

In this demonstration, Simon Fuchs shows you how to create a versatile set of decals in Photoshop and then how to efficently use them in the recently released CryENGINE 3 SDK

 

New Free Video! UDK Electric Smoke Material

Eat 3D Blog

In this demonstration, Jeremy Baldwin shows you how to create a smoke material and particle system in UDK.

 

Check it out here: http://eat3d.com/free/udk_esmoke

3ds Max 101 Bonus Content - New Features in 3ds Max 2010

Eat 3D Blog
Over an hour of extra training that goes over new features in 3ds Max 2010. The instructor goes over such featues as containers, scene explorer, ui, viewports, and more. This Bonus content is a downloadable update only and will not be part of the physical DVD.
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