Videos

Creating a Next-Gen Video Game Hot Rod!

Eat 3D Blog

Laurens Corijn has created a multi-part mammoth tutorial for those awesome guys and gals over at CGTuts+

The tutorial goes over creating a HotRod in 3dsMax, Baking textures and texturing in Photoshop., with some awesome results!

Model a High Poly Airframe Missile Launcher Max – Day 1

Eat 3D Blog

Ben Tate has made another cool tutorial for those awesome guys over at CGTuts+

In the tutorial he goes through making a High Poly Airframe Missile Launcher in Max over the period of 6 Hours

Win FREE Eat3d Tutorials with CGTuts+!

Eat 3D Blog

Eat3d have teamed up with those awesome guys over at CGTuts+ and are giving away four of our DVDs absolutely FREE!

Blender 2.5 Sculpting - 45 Million Polygons!

Eat 3D Blog

Due to the recent improvements in the sculpting branch, Blender now has the ability to sculpt massive amounts of polygons.

Torque 3D Binary Version Now Available

Eat 3D Blog

A Binary version of the Torque 3D game engine is now available for purchase.

The much improved award winning successor of TGEA has shown an impressive array of new tools and features along with a new low price and a special discount until the end of December($100)!

How to Hand Paint Convincing Metal Textures- Tutorial

Eat 3D Blog

Racer445 has created an interesting tutorial on creating metal textures in Photoshop without photo manipulation for those cool chaps over at CGTuts+

Andy Byrne's VFX Reel

Eat 3D Blog

Andy Byrne of 2012 and Wolverine fame has updated his VFX reel and i have to say its looking sweet Laughing out loud

Check out his superb work HERE!

 

 

 

ZBrush 3.5R3 Tutorial over at ZBrushCentral

Eat 3D Blog

Those wonderful people over at Pixologic, have released a free tutorial for the recently announced ZBrush 3.5r3.

The tutorial goes over some of the new features included within the surprise release.

Realtime 3d Model Creation With A Webcam

Eat 3D Blog

Introducing ProFORMA, a system allowing on-line (live) generation of textured 3D models.

Created by Cambridge university student Qi Pan for his PhD, the technique allows the user to scan a real world object using a webcam, which is them mapped to geometry in real time.

Model A High Poly Fire Hydrant in Max - Tutorial

Eat 3D Blog

Ben Tate has created a great tutorial on creating a Fire Hydrant in Max for those lovely chaps over at CGTuts+

The tutorial focuses on creating the model using Subdivision, which can be a tricky beast to master fully.

MMO Style Ice Effect with Cascade Tutorial

Eat 3D Blog

Ryan James Smith has created a FREE 7 part tutorial on creating an MMO style ice effect with Cascade.

Hristo Velev Thinking Particles DVD Teaser

Eat 3D Blog

FX animation artist Hristo Velev of 2012 fame has posted a teaser for his upcoming Thinking Particles DVD

Assassin's Creed - Lineage - Part 3

Eat 3D Blog

Part 3 of Assassin's Creed - Lineage is now available to view on YouTube.

Ubisoft have released the final part of the live action trilogy that was created to promote Assassin's Creed 2 

Assassin's Creed - Lineage - Part 2

Eat 3D Blog

Part 2 of Assassin's Creed - Lineage is now available to view on YouTube.

Ubisoft have continued their novel approach to promoting Assassin's Creed 2 by releasing the second part of the live action shot films that give an overview of the world in which Ezio lives.

Call of Juarez Level Design Tutorials - Part 7

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released  Part 7 which focuses on Brush Tool and Forester.

Call of Juarez Level Design Tutorials - Part 6

Eat 3D Blog

World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 6 which focuses Roads and Rivers.

Call of Juarez Level Design Tutorials - Part 5

Eat 3D Blog

World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 5 which focuses Custom Objects from Maya to ChromEd

The Blender Foundation's Sintel turntable.

Eat 3D Blog

The Blender Foundation has released the first official turntable of the lead character for the the forthcoming Durian project.

 

Call of Juarez Level Design Tutorials - Part 4

Eat 3D Blog

World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 4 which focuses on object props

The Ultra-Realism of Alex Roman At 3dup.com

Eat 3D Blog

3dup.com have recently put up a hyper real movie short created by Alex Roman.

The HD movie was created in Max and rendered within VRay and shows a perfect example of photo-realistic work.

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