Happy Free Friday! This week Richard Piper goes over some of the most widely-used features within Knald and shows how to create Normal, Derivative, Ambient Occlusion, Height, Concavity, Convexity and Transmission maps, along with showing how to use the 3d preview window within the application.
Happy Free Friday! This week Jeremy Baldwin shows how to improve the presentation of portfolio renders within Adobe Photoshop.
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Crytek have announced the next version of their spectacular game engine.
CRYENGINE includes many new features and improvements to the previously released version of the engine; many of which will also be propagated over to the to Crytek's free CRYENGINE® SDK later this week!
TurboSmooth Pro is a modifier plugin for 3ds Max which produces nice smooth semi-sharp creases on your models, unlike the ugly creases that the standard TurboSmooth produces. It also give you the ability to have linear UVs which in some cases can help in the texturing pipeline.