Videos

New Free Video! UE4 Shader FX: Cubic Lens Distortion

Eat 3D Blog

Happy Free Friday!

This week  Jeremy Baldwin shows how to create a cubic lens distortion shader within Unreal Engine 4.

Watch it for free here! http://eat3d.com/free/ue4-shader-fx-cubic-lens-distortion

New Free Video! SpiderMine: Speed Model Part 4

Eat 3D Blog

In the final part of this four part demonstration, Jeremy Baldwin shows how to model a SpiderMine from scratch in 3ds Max.

New Free Video! SpiderMine: Speed Model Part 3

Eat 3D Blog
Happy Free Friday everyone!
 
In the third part of this four part demonstration, Jeremy Baldwin shows how to model a SpiderMine from scratch in 3ds Max. Stay tuned for part 4!
 
Watch it for free here!

New Free Video! SpiderMine: Speed Model Part 2

Eat 3D Blog
Happy Free Friday everyone!
 
In the second part of this four part demonstration, Jeremy Baldwin shows how to model a SpiderMine from scratch in 3ds Max. Stay tuned for part 3!
 
Watch it for free here!

New Free Video! Realflow 2014: 3DS Max Bin Mesh Object

Eat 3D Blog

Happy Free Friday! In this demonstration, Jeremy Baldwin shows how to take cached mesh data out of RealFlow 2014 and bring it all into 3ds Max for rendering.

Watch it for free here! http://eat3d.com/free/realflow-2014-3ds-max-bin-mesh-object

New Free Video! Realflow 2014: Basic First Project

Eat 3D Blog

Happy Free Friday! This week Jeremy Baldwin shows how to create a basic first project in RealFlow 2014.

Watch it free here! http://eat3d.com/free/realflow-2014-basic-first-project

New Free Video! UE4 Lighting: Light Function Material

Eat 3D Blog

Happy Free Friday! This week Jeremy Baldwin shows how to create and use a Light Function Material within Unreal Engine 4.

Watch it free here! http://eat3d.com/free/ue4-lighting-light-function-material

New Free Video! Knald: An Introduction & Overview

Eat 3D Blog

Happy Free Friday! This week Richard Piper  goes over some of the most widely-used features within Knald and shows how to create Normal, Derivative, Ambient Occlusion, Height, Concavity, Convexity and Transmission maps, along with showing how to use the 3d preview window within the application.

New Free Video! Rendering Tips: Post Production

Eat 3D Blog

Happy Free Friday! This week Jeremy Baldwin shows how to improve the presentation of portfolio renders within Adobe Photoshop.

About Eat 3D: Eat 3D has been feeding your brain for 6 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.

 

New Free Video! UE4 Cascade: Death Event

Eat 3D Blog

Happy Free Friday! This week Jeremy Baldwin shows how to spawn particles in a particle system off a secondary particle system using an event generator within Unreal Engine 4 Cascade.

Watch it free here! http://eat3d.com/free/ue4-cascade-death-event

This weeks free video: Animation Blending In Maya & UE4

Eat 3D Blog

Happy Friday! This week Matthew Tardiff demonstrates how to successfully blend between idle and walk/run animations using Maya and Unreal Engine 4.

Watch it free here! http://eat3d.com/free/animation-blending-maya-ue4

New Free Video! UE4 Shader FX: Volume Vertex Collapse

Eat 3D Blog

Free Fridays continues! This week Jeremy Baldwin demonstrates how to create a dynamic sphere volume using shaders within Unreal Engine 4.

Watch it free here! http://eat3d.com/free/ue4-shader-fx-volume-vertex-collapse

New DVD Release! Cyborg Design - Concept Art Production Techniques

Eat 3D Blog

More information on the product page here: http://eat3d.com/cyborg_design

New CRYENGINE announced

Eat 3D Blog

Crytek have announced the next version of their spectacular game engine.

CRYENGINE includes many new features and improvements to the previously released version of the engine; many of which will also be propagated over to the  to Crytek's free CRYENGINE® SDK later this week!

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Marvelous Designer 3 Open Beta

Eat 3D Blog

Marvelous Designer allows you to create beautiful 3D virtual clothing with 

our cutting-edge design software. 


TurboSmooth Pro 1.0 For 3ds Max Released!

Eat 3D Blog

Marius Silaghi has created an awesome new plugin for Max!

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TurboSmooth Pro is a modifier plugin for 3ds Max which produces nice smooth semi-sharp creases on your models, unlike the ugly creases that the standard TurboSmooth produces. It also give you the ability to have linear UVs which in some cases can help in the texturing pipeline.

Tears of Steel Released!

Eat 3D Blog

After months of development, Tears of Steel, the fourth Blender Institute Open Movie has been released!

 

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It’s out! Watch it on youtube now, or download it later… links to downloads will appear in this post once mirrors have been synced. Torrents will also appear. Have fun! Smiling We’re happy!

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