Texturing

Blender 2.67 Released!

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The Blender Foundation have released  Blender 2.67!

The release adds some really big changes including new mesh modelling tools, a new 3d printing addon, improvements to the 3d painting system and the ability to render SSS in cycles.

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3DTotal's Anatomical Collection: Male figure

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Our good friends over at 3dTotal have been hard at work developing a beautiful anatomical reference figure, sculpted by Federico Scarbini, which is now accepting pledges over at Kickstarter

 

Photo Based Sculpting In Mudbox, xNormal & nDo2

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Watch it now here: http://eat3d.com/free/mudbox_displace

In this demonstration, Richard Piper shows how to get a quick & effective sculpt from a photo in Mudbox, xNormal and nDo2 with the final presentation being shown in Marmoset toolbag.

Quixel announce dDo!

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Quixel have announced dDo!

The tool and its results looks pretty spectacular, though we have no concrete word on what it actually does yet. Something about 100% automated texture magic and wizards...

Cant wait to see more!

Check out the video HERE and keep an eye out on Quixel for more information

 

3DTotal's Digital Painting Techniques: Volume 4

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Those awesome chaps over at 3DTotal have released a new book and it looks absolutely fantastic!

The fourth book in the amazing Digital Painting Techniques series is another 288 pages of stunning techniques and tutorials by some of the most talented artists in the industry such as Ian McQue, Serge Birault and Simon Dominic Brewer and even includes 2 hours of free bonus video training by Serge Birault if you pre-order now! 

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SIGGRAPH 2012: The Technology Behind the "Unreal Engine 4 Elemental Demo

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Epic Games have released a paper describing the technology that is being used for the highly anticipated Unreal Engine 4!

Prime Wars by 3DTotal Games On Kickstarter!

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Our good friends over at 3dTotal have been hard at work developing a beautiful art heavy card game, which is now accepting pledges over at Kickstarter

Prime Wars originally started out as a call for art submissions for the Prime set of books and has evolved into a collection of utterly amazing individual pieces of art from some of the greatest digital artists on the planet!

ZBrush 4R4 Update 2 Released!

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Pixologic have released ZBrush 4R4 Update 2!

The update, which is free for registered users, contains a few fixes and improvments.

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This update addresses the following:

MindTex Price Reduction!

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FrozenFlame Software has announced the immediate price reduction to their normal map generation utility MindTex.

The price has been reduced by 75% to $14.95!


3Point Shader 33% Off Sale!

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3Point Studios have announced that their fantastic 3Point Shader Pro, which is a toolset for creation and presentation of high-quality real- time rendered materials in the Autodesk 3ds Max, is now available for sale with a discount of 33%!

xNormal 3.17.14 Beta 1 Released!

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xNormal 3.17.14 Beta 1 has been released!

The new version contains a ton of bug fixes, improvements and optimizations Laughing out loud

 

What's new in xNormal 3.17.14 Beta 1?

ZBrush 4R4 Released!

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Pixologic have released ZBrush 4R4!

The update, which is free for registered users, contains a  new features such as IMM Insert Multi Mesh Brushes, QRemesher Alpha, Topology Brush, Mesh Fusion, Improved Vector Displacement Maps along with TransPose and Dynamesh Enhancements! Laughing out loud

Flow Map Painter 0.3 For Max Released!

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Mattias Van Camp has released Flow Map Painter 0.3 for Max 2012 64bit!

The awesome script allows you to paint the direction of flow for a liquid surface and then use the resulting texture in a game engine to super realistic results Laughing out loud

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Wayne Robson's MudWalker X And ReDucto To Be Released For Free!

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Wayne Robson is to release the much talked about MudWalker X And ReDucto for free later this week!

The decimation tool and suite of plugins will include such features as Vodel grid based polygon reduction, Intelligent hole filling, Vertex level Ambient Occlusion and Normal map baking and Customisable interface configurations!

MudWalker X features:

DynamMesh Tutorial Videos By Michael Pavlovich!

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Our very own Michael Pavlovich has been hard at work creating some more awesome tutorials!

The 5 part series, which can be view over at ZBrushCentral, go over how he created a character which was modeled and rendered in ZBrush 4R3 and will be released in installments every other day Laughing out loud

xNormal 3.17.13 Released!

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xNormal 3.17.13 has been released!

The new version contains a ton of bug fixes, improvements and optimizations Laughing out loud

 

What's new in xNormal 3.17.13?

xNormal 3.17.10 Released!

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xNormal 3.17.10 has been released!

The new version contains a ton of bug fixes, improvements and optimisations Laughing out loud

 

What's new in xNormal 3.17.10?

nDo2 1.1.2 Released!

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Quixel have released nDo2 1.1.2!

The new release includes support for the new Photoshop CS6 Beta and has many crash fixes and other improvments!

 

What has changed since 1.06?

Mari 1.4v3 Released!

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Mari 1.4v3 has been Released!

The update to the Foundry's real-time next generation texturing application now  includes Linked patches, Fully customizable navigation, New Tint and Stencil mode and more.

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ZBrush 4R3 Released!

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Pixologic have released ZBrush 4R3!

The update, which is free for registered users, contains a  new features such as Vector Displacement Maps and BPR to Geo along with significant advancements to FiberMesh, NoiseMaker, Interface Enhancements, Render Enhancements and Auto Updating! Laughing out loud

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