Rendering

CryENGINE SDK 2572 Build Released!

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Crytek have released the 2572 build of the CryENGINE SDK!

The release adds a large amount of updates and additions compared to previous releases.

Luminous Engine by Square Enix Tech Demo

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A stunning video of the tech demo for the Luminous Engine by Square Enix has popped up on YouTube.

The new engine will have native DirectX 11 support, cloth and fluid simulation, realtime reflections and highly efficient tessellation techniques.

 

ZBrush 4R2 ZClassroom Movie #12!

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Over the past few weeks, Pixologic have been busy releasing a few detailed overview videos on some of the new features which are included in the recently released ZBrush 4 R2 release.

The latest video, which is #12 in the series, covers Curve Editable Polypaint

New Free Video! Creating Realistic Glass In CryEngine 3 SDK

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In this demonstration, Simon Fuchs shows you how to create a realistic glass material in the recently released CryENGINE 3 SDK

 

Check it out here: http://eat3d.com/free/cryengine3_glass

ZBrush 4R2 ZClassroom Movies!

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Pixologic have released a few detailed overview videos on some of the new features which are included in the recently released ZBrush 4 R2 release.

nDo2 Feature Tutorial!

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Those awesome guys from over at Quixel have released a quick tutorial that features some of the features in the stunning nDo2!

Quixel is an extremely versatile and powerful tool for Photoshop that caters for all your normal mapping needs from within the confines of everyone's favorite image editing application Laughing out loud

Blender 2.6 RC1 Released!

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The Blender Foundation have released the first release candidate for Blender 2.6!

The release addresses various issues with the 2.59 release and includes various new features such 3D Audio, Motion capture addon, Recast & Detour, Weight painting tools and Vertex group modifiers Laughing out loud

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New Free Video! UDK Electric Smoke Material

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In this demonstration, Jeremy Baldwin shows you how to create a smoke material and particle system in UDK.

 

Check it out here: http://eat3d.com/free/udk_esmoke

nDo2 v0.0.3.5 Released!

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nDo2 version v0.0.3.5 has been released!

More ZBrush 4R2 ZClassroom Movies!

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Pixologic have released a few more detailed overview videos on some of the new features which are included in the recently released ZBrush 4 R2 release.

ZBrush 4R2 Unleashed!

Eat 3D Blog

Pixologic have released ZBrush 4R2!

Julien Allard - Polycount Deathmonsters Showcase

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Julien Allard has posted some of the amazing environmental art that he created for the Unity based game DeathMonsters, over at Polycount!

Epic Release September 2011 UDK Update!

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Epic have released the September 2011 update for UDK !

The update includes numerous bug fixes and new features, including Mac OS support for UDK based games, new Foliage Instance Selection and Editing tools and Multi-Display Support for iOS! Smiling

 

What has changed in this version?

 

Paul Pepera Polycount Interview!

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Paul Pepera has given a great interview to those cool cats over at Polycount!

In the interview he talks about what makes him ticks as an artist, what he loves doing the most, his work on Red Orchestra 2 and even gives away a few tips and tricks!

Sintel Lite - Cycles Material Walkthrough

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Australian 3d artist Ben Dansie has made an informative 16 minute overview tutorial on Blenders WIP Cycles rendering engine!

The tutorial goes over some of the main features and is really worth a watch if you want to pick up some nice material based ttips and ricks Laughing out loud

MAXON CINEMA 4D R13 Released!

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Maxon have released CINEMA 4D R13!

The latest release of the popular 3d application, now includes feature highlights such as Efficient Subsurface Scattering, New Anti-Aliasing Filters, More Accessible Character Tools and a Revamped Navigation System Laughing out loud

nDo2 Announced With Free Public Beta!

Eat 3D Blog

nDo2 has been announced and a free public beta is available!

The stunningly powerful tool for Photoshop by Quixel gives you the ability to create Normal and AO maps from a photo source, Paint normal information in Photoshop via brushes, Create advanced normal bevels by designing your own custom curves and check out your results with a 3d preview window!

The Studio Light Rig 1.5 For 3ds Max 2012 Released!

Eat 3D Blog

A&G Tool Company have released The Studio Light Rig 1.5 For 3ds Max 2012!

The popular HDR lighting tool now supports Max 2012 and includes new features and true HDRI images of actual studio lights. Laughing out loud

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