Rendering

xNormal 3.17.13 Released!

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xNormal 3.17.13 has been released!

The new version contains a ton of bug fixes, improvements and optimizations Laughing out loud

 

What's new in xNormal 3.17.13?

xNormal 3.17.10 Released!

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xNormal 3.17.10 has been released!

The new version contains a ton of bug fixes, improvements and optimisations Laughing out loud

 

What's new in xNormal 3.17.10?

Blender 2.63 RC1 Released!

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The Blender Foundation have released  Blender 2.63 RC1!

The release adds some really big improvements, including a totally rewritten mesh system that supports Ngons!

 

After months of hard work, the team is close to release this version with a completely modernized Mesh system!

 

Crytek Release CryENGINE SDK 3.4.0 Update!

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Crytek have released CryENGINE SDK 3.4.0!

The update adds numerous new rendering features and other updates including revamped DirectX 11 tessellation, increased and improved DX11 support and tessellation, multi-layer navigation mesh, improved glass rendering, geometric light beams, point light shafts, time of day based filmic hdr tone mapping, improved transitions between levels of detail, improved volumetric fog features and improved distance cloud shading!

3ds Max And 3ds Max Design 2013 Released!

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Autodesk have released 3DS Max 2013!

It is now available for download via subscription accounts and for those wishing to get a trial Smiling

 

Quote:

Autodesk® 3ds Max® 2013 animation software delivers new rendering, motion graphics, 3D animation, and simulation tools empowering artists to focus more on creative, rather than technical challenges.

 

Changes in this release include :-

Epic Release March 2012 UDK Beta!

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Epic have released the  March 2012 update for UDK !

The update includes numerous bug fixes and new features, including  a new ‘Create Sub-Archetype’ feature added to Unreal Content Browse, the ability to use the ‘Screen Capture’ option in Unreal Console to take a screenshotMobile and Texture paint workflow automation will now allow you to duplicate textures and hook them up to a new material instance with a single button click!  Laughing out loud

 

3ds Max And 3ds Max Design 2013 Announced!

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Autodesk have announced 3DS Max 2013!

The worlds premier modeling application has a whole host of new features and improvements too! Laughing out loud

 

Quote:

Autodesk® 3ds Max® 2013 animation software delivers new rendering, motion graphics, 3D animation, and simulation tools empowering artists to focus more on creative, rather than technical challenges.

 

Changes in this release include :-

Data Transfer & Pipeline Integration

Rod Fergusson: Forces Of Nature Live Stream!

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Tomorrow (March 21, 2012) at 5:00 PM ET, Epic Games Director of Production, Rod Fergusson will be doing a live stream to talk about the new Forces of nature DLC for Gears Of War 3!

The new DLC features Fog, snowstorms and tsunamis along with four character models and seven new weapon skins! Laughing out loud

Epic Release February 2012 UDK Beta!

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Epic have released the February 2012 update for UDK !

The update includes numerous bug fixes and new features, including improvements to iOS Rendering, Mobile Scaleform, ReCast and Unreal Landscape!  Laughing out loud

 

ZBrush 4R3 Released!

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Pixologic have released ZBrush 4R3!

The update, which is free for registered users, contains a  new features such as Vector Displacement Maps and BPR to Geo along with significant advancements to FiberMesh, NoiseMaker, Interface Enhancements, Render Enhancements and Auto Updating! Laughing out loud

xNormal 3.17.9 Released!

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xNormal 3.17.9 has been released!

The new version contains a few  bug fixes, improvements and optimisations Laughing out loud

 

What's new in xNormal 3.17.9?

Crytek Release CryENGINE 3 Free SDK 3.3.9 Update!

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Crytek have released CryENGINE 3 Free SDK 3.3.9!

The update adds numerous new rendering features and bug fixes over previous releases and now include now includes Autodesk's Scaleform technology, along with DirectX 9 rendering improvements such as Parallax Occlusion Mapping, SSDO, Particle Global Illumination and a new “Very High” graphics configuration to support the new higher levels of rendering quality.  Laughing out loud

 

V-Ray For Softimage Released!

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Chaos Group have announced  that V-Ray for Softimage has been released!

Blender 2.62 Released!

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The Blender Foundation have released  Blender 2.62!

The release adds some really big updates including improvements to the UV Tools, Cycles, Motion Tracking, Ocean simulation and all new  Remesh and Boolian modifiers have been added!

 

The Blender Foundation and online developer community is proud to present Blender 2.62. The 2.6x series is being targeted at including all work that happened in branches or patches past years.

Unity 3.5 Released!

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Unity 3.5 has been released!

The popular game engine now includes a vast amount of new and improved features, such as a New Particle System, Built-in HDR support and adaptive tonemapping, aGPU Profiler,  Directional Lightmaps and Multithreaded rendering!

 

Real-Time SSS Skin Rendering Demo!

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Jorge Jimenez has released a stunning DX10 demo that shows real-time SSS skin rendering with only two post-processing passes!

This a major improvement over the current full 12-pass approach, even though the results are very similar Laughing out loud

 

3ds Max Sneak Peek: Small Annoying Things

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Autodesk have posted a new video on some of the improvements that might be heading into the new version of 3dsMax!

Quote:

Small Annoying Things (SATs) is about all the little annoying quirks and problems in 3ds Max that you might have gotten used to over the years but that might benefit from a second look.

 

Stargate Studios Backlot and VFX Reels

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Stargate Studios have published their awesome virtual backlot and VFX reels for 2012!

Check out the reels on Vimeo

 

Thanks to Max Underground for the information!

Epic Release January 2012 UDK Beta!

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Epic have released the January 2012 update for UDK !

The update includes numerous bug fixes and new features, including Simplygon Merge Tool for combining static meshes, A new tool for cutting holes of any shape into the landscape,  A Pivot Painter, Color grading support for iOS and and the ability to import multiple animations from a single FBX  Laughing out loud

 

ZBrush 4R2b Released!

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Pixologic have released ZBrush 4R2b!

The feature packed upgrade, which is free for registered users, contains a large amount of new tools and functionality, including FiberMesh, MicroMesh support, new BPR Global Shadow and Ambient Occlusion settings, Topology editing additions and Improved mask operations! Laughing out loud

 

What is new in ZBrush R2b?

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