3D

Blender 2.64 Released!

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The Blender Foundation have released  Blender 2.64!

The release adds some really big improvements, including  motion tracking using a planar tracker, easier green screen keying, a new mask editor, a new tile based compositing system and more advanced color management.

 

TurboSmooth Pro 1.0 For 3ds Max Released!

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Marius Silaghi has created an awesome new plugin for Max!

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TurboSmooth Pro is a modifier plugin for 3ds Max which produces nice smooth semi-sharp creases on your models, unlike the ugly creases that the standard TurboSmooth produces. It also give you the ability to have linear UVs which in some cases can help in the texturing pipeline.

Tears of Steel Released!

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After months of development, Tears of Steel, the fourth Blender Institute Open Movie has been released!

 

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It’s out! Watch it on youtube now, or download it later… links to downloads will appear in this post once mirrors have been synced. Torrents will also appear. Have fun! Smiling We’re happy!

Maya To UDK - Animation Pipeline - Part 2

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Watch it free here: http://eat3d.com/maya_udk_2

In this second part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview.

He shows the techniques needed to create a character package within UDK using the assets from the first part of the tutorial, including importing all the assets and animations and setting up the animations within UDKs AnimSet editor.

Maya To UDK - Animation Pipeline - Part 1

Eat 3D Blog

In this first part of this three part demonstration, Matthew Tardiff goes over the Maya to UDK pipeline.

He shows the techniques needed to efficiently export a fully rigged and animated character from Maya to UDK via the FBX format.

Marmoset Toolbag - Back To School Sale 50% Off!

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Those fantastic chaps over at Marmoset are having a sale on Marmoset Toolbag!

The stunning model viewer and presentation tool can now be purchased for a 50% discount until Labor Day! (Monday, 3 September 2012)

SIGGRAPH 2012: The Technology Behind the "Unreal Engine 4 Elemental Demo

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Epic Games have released a paper describing the technology that is being used for the highly anticipated Unreal Engine 4!

3Point Studios Unveil 3ptools Lite!

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3Point Studios have announced the imminent release of 3ptools Lite for Autodesk 3ds Max!

Prime Wars by 3DTotal Games On Kickstarter!

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Our good friends over at 3dTotal have been hard at work developing a beautiful art heavy card game, which is now accepting pledges over at Kickstarter

Prime Wars originally started out as a call for art submissions for the Prime set of books and has evolved into a collection of utterly amazing individual pieces of art from some of the greatest digital artists on the planet!

Marmoset Toolbag v1.06 Released!

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Marmoset Toolbag v1.06 has been released! Laughing out loud

The amazingly versatile and intuitive model viewer and presentation tool has been updated with a bunch of new features and bug fixes such as a progress bar for 360 shots, Stability fixes for AMD GPUs and improvements for Dynamic lights!

 

Whats new in 1.06?:-

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ZBrush 4R4 Update 2 Released!

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Pixologic have released ZBrush 4R4 Update 2!

The update, which is free for registered users, contains a few fixes and improvments.

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This update addresses the following:

3Point Shader 33% Off Sale!

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3Point Studios have announced that their fantastic 3Point Shader Pro, which is a toolset for creation and presentation of high-quality real- time rendered materials in the Autodesk 3ds Max, is now available for sale with a discount of 33%!

xNormal 3.17.14 Beta 1 Released!

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xNormal 3.17.14 Beta 1 has been released!

The new version contains a ton of bug fixes, improvements and optimizations Laughing out loud

 

What's new in xNormal 3.17.14 Beta 1?

Epic Release July 2012 UDK Beta!

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Epic have released the July 2012 update for UDK !

The update includes numerous bug fixes and new features, including  Perforce Integration, Normal Map Workflow Improvements and a whole host of other new features!  Laughing out loud

 

ZBrush 4R4 Released!

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Pixologic have released ZBrush 4R4!

The update, which is free for registered users, contains a  new features such as IMM Insert Multi Mesh Brushes, QRemesher Alpha, Topology Brush, Mesh Fusion, Improved Vector Displacement Maps along with TransPose and Dynamesh Enhancements! Laughing out loud

LoopTools 4.2 Released!

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Bart Crouch has released an update for his stunning modelling tools script LoopTools!

The update contains a few bug fixes and a new tool Gstretch, which distributes the selected vertices along a Grease Pencil stroke.

ZBrush 4R3 Decimation Master Overview

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In this demonstration, Andy Davies goes over the powerful ZBrush plugin Decimation Master.

He provides an overview of the different settings you are most likely to need, such as adjusting the amount of decimation and masking to get the most out of your decimated meshes, and explains the differences between the options within the plugin, to ensure maximum compatibility for application specific configurations while maintaining a good workflow.

Wayne Robson's ReDucto Updated!

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Wayne Robson has released an update for the much talked about  ReDucto!

 

Always one never to give advance notice of when I'm putting things out app or plugin wise, I've just uploaded a tweaked version of ReDucto my poygon reduction app.  The main tweaks are:

Creating Barbed Wire In Blender

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In this demonstration, Andy Davies goes over the creation of barbed wire within Blender.

He shows the techniques needed to efficiently create realistic barbed wire and how to control its total length and shape by using a curve, which allows it to be changed on the fly while still retaining a large amount of control.

Check it out here: http://eat3d.com/free/creating-barbed-wire-blender

Flow Map Painter 0.3 For Max Released!

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Mattias Van Camp has released Flow Map Painter 0.3 for Max 2012 64bit!

The awesome script allows you to paint the direction of flow for a liquid surface and then use the resulting texture in a game engine to super realistic results Laughing out loud

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