ZBrush

3d-Palace Release Hard Surface Unwrapping and Texturing – 3ds Max, ZBrush, Xnormal and Photoshop Masterclass!

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Our friends over at 3d-Palace have been really busy  making a new Masterclass tutorial on Hard Surface Unwrapping and Texturing!

The 15hr tutorial includes a monstrous amount of training for 3ds Max, ZBrush, Xnormal and Photoshop, along with a huge amount of invaluable techniques for Hard Surface unwrapping and texturing!

BulletStorm: Game Production Focus

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CGSociety have published a fantastic production focus of Epic's stunning BulletStorm

The article goes over the techniques used during production and highlights People Can Fly's vision for the revolutionary FPS:D

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ZBrush 4R2b Release Scheduled For January 23th, 2012!

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Pixologic have released a few more details about the forthcoming ZBrush 4R2b and have announced the release date of January 23th, 2012!

Among the new features that have been announced are FiberMesh and NoiseMaker!

New DVD Release! ZBrush Hard Surface Techniques 2

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Hi Everyone! We are so excited to release the highly requested and anticipated followup to one of our most popular DVDs: "ZBrush Hard Surface Techniques". We put an insane amount of time and effort into this like so many other of our high quality releases and we think everyone will benefit from it greatly. It was a lot of fun to produce and Mike has come up with an entire new set of techniques using ZBrush 4 R2. Thanks for everyone's continued support!

More Kevin Johnstone Gears Of War 3 Art!

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 Kevin Johnstone has posted some more of the amazing art that he created for Epic's recently released Gears of War 3!

The Polycount thread shows a vast array of assets that Kevin created for the game using Max and ZBrush and the new additions show some of the low poly work the he did, along with some awesome new high poly assets Laughing out loud

 Awesome work Kevin!

Kevin Johnstone Gears Of War 3 Art Explosion!

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 Kevin Johnstone has posted some of the amazing art that he created for Epic's recently released Gears of War 3!

The Polycount thread shows a vast array of assets that Kevin created for the game using Max and ZBrush.

ZBrush 4R2 ZClassroom Movie #12!

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Over the past few weeks, Pixologic have been busy releasing a few detailed overview videos on some of the new features which are included in the recently released ZBrush 4 R2 release.

The latest video, which is #12 in the series, covers Curve Editable Polypaint

ZBrush 4R2 ZClassroom Movies!

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Pixologic have released a few detailed overview videos on some of the new features which are included in the recently released ZBrush 4 R2 release.

More ZBrush 4R2 ZClassroom Movies!

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Pixologic have released a few more detailed overview videos on some of the new features which are included in the recently released ZBrush 4 R2 release.

ZBrush 4R2 ZClassroom Movies!

Eat 3D Blog

Pixologic have released a few detailed overview videos on some of the new features which are included in the recently released ZBrush 4 R2 release.

ZBrush 4R2 Unleashed!

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Pixologic have released ZBrush 4R2!

Julien Allard - Polycount Deathmonsters Showcase

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Julien Allard has posted some of the amazing environmental art that he created for the Unity based game DeathMonsters, over at Polycount!

ZBrush 4 Making Time For Art #4 - "Clay Time"

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Those awesome people over at Pixologic have posted another intriguing video that shows off a few of the new features that are to be found in the forthcoming ZB4 R2!

 

Joseph Drust - Digital Sculpture Thread

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Joseph Drust has created an awesome digital sculpture thread over at ZBrushCentral, in which he shows some of the assets he created in Vicious Cycle's Earth Defense Force: Insect Armageddon and various other stunning assets Laughing out loud

Pixologic Deus Ex: Human Revolution Interview

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Pixologic have published a stunning interview with Sébastien Legrain that goes over the making of  Deus Ex: Human Revolution.

ZBrush 4 R2 DynaMesh

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Those fine chaps over at Pixologic have posted another awesome video that shows a glimpse into what the next release of ZB4 will hold Smiling

 

Shortfilm Characters / Reel 2011

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Jelmer Boskma has released his 2011 show reel!

The video contains some simply amazing pieces that have been created over the past 5 years by Jelmer, including  modeling, character design and visual effects work!

He has also posted a few pieces of personal work for our viewing pleasure Smiling

ZBrush 4R2 Sneakpeek #2

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Pixologic have released a few more snippets of the new features that will be found in the next release of ZBrush 4!

 

New Free Video! Creating Tileable Textures in ZBrush

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In this demonstration, Andy Davies goes over the creation of tileable textures within Zbrush 4.

Everything You Always Wanted To Know About Normal Maps * But Were Afraid To Ask

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Autodesk have published a great article on normal maps, along with a very detailed white paper explaining the intricacies of baking and normal maps in general Laughing out loud

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