Blender

Blender 2.67 Released!

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The Blender Foundation have released  Blender 2.67!

The release adds some really big changes including new mesh modelling tools, a new 3d printing addon, improvements to the 3d painting system and the ability to render SSS in cycles.

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Blender 2.65a Released!

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The Blender Foundation have released  Blender 2.65a!

The release fixes 40 bugs that were present in the 2.65 release a few weeks ago.

 

Stability first! Thanks to good bug reporting and a lot of developer activity we decided to upgrade the release with an 'a' version. Over 40 fixes!

 

Blender 2.65 Released!

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The Blender Foundation have released  Blender 2.65!

The release adds some really big changes, including new modifiers, Fire simulation improvements,  Open Shading Language support for Cycles, a vastly improved Bevel tool and much more!

 

The Blender Foundation and online developer community is proud to present Blender 2.65. We focused on making this the most stable release in the 2.6 cycle yet, fixing over 200 bugs.

Blender 2.64 Released!

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The Blender Foundation have released  Blender 2.64!

The release adds some really big improvements, including  motion tracking using a planar tracker, easier green screen keying, a new mask editor, a new tile based compositing system and more advanced color management.

 

Tears of Steel Released!

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After months of development, Tears of Steel, the fourth Blender Institute Open Movie has been released!

 

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It’s out! Watch it on youtube now, or download it later… links to downloads will appear in this post once mirrors have been synced. Torrents will also appear. Have fun! Smiling We’re happy!

LoopTools 4.2 Released!

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Bart Crouch has released an update for his stunning modelling tools script LoopTools!

The update contains a few bug fixes and a new tool Gstretch, which distributes the selected vertices along a Grease Pencil stroke.

Creating Barbed Wire In Blender

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In this demonstration, Andy Davies goes over the creation of barbed wire within Blender.

He shows the techniques needed to efficiently create realistic barbed wire and how to control its total length and shape by using a curve, which allows it to be changed on the fly while still retaining a large amount of control.

Check it out here: http://eat3d.com/free/creating-barbed-wire-blender

LoopTools 4.1 Released!

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Bart Crouch has released an update for his stunning modelling tools script LoopTools!

The script now works with BMesh and the Bridge and Loft functionality has been restored Laughing out loud

Blender 2.63a Released!

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The Blender Foundation have released  Blender 2.63a!

Hot on the heels of 2.63, the release fixes hundreds of bugs including:

  • Fixed errors found in BMesh integration.
  • Fixes for various crashes in bmesh, rendering and compositing.
  • Fixed various drawing bugs with sculpt and paint modes.
  • Animation motion path improvements r46158
  • Improved OpenCollada support.
  • Sequencer and movie clip fixes.

 

Blender 2.63 Released!

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The Blender Foundation have released  Blender 2.63!

The release adds some really big improvements, including a totally rewritten mesh system that supports Ngons!

 

The Blender Foundation and online developer community is proud to present Blender 2.63. The 2.6x series is being targeted at including all work that happened in branches or patches past years.

Blender 2.63 RC1 Released!

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The Blender Foundation have released  Blender 2.63 RC1!

The release adds some really big improvements, including a totally rewritten mesh system that supports Ngons!

 

After months of hard work, the team is close to release this version with a completely modernized Mesh system!

 

Blender 2.62 Released!

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The Blender Foundation have released  Blender 2.62!

The release adds some really big updates including improvements to the UV Tools, Cycles, Motion Tracking, Ocean simulation and all new  Remesh and Boolian modifiers have been added!

 

The Blender Foundation and online developer community is proud to present Blender 2.62. The 2.6x series is being targeted at including all work that happened in branches or patches past years.

Blender 2.62 Test Builds Released!

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The Blender Foundation have released the test builds for  Blender 2.62!

The release adds some really big updates including improvements to the UV Tools, Motion Tracking, Ocean simulation and all new  Remesh and Boolian modifiers have been added.

 

An official release will happen soon, but we prefer to have everyone giving the release build a good test first!

 

Blender Cycles Roadmap!

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Guru Blender developer and the brain behind Cycles: Brecht van Lommel, has made an interesting post that details his current development plans for the new GPU accelerated rendering engine!

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Now that Cycles is in a Blender release, the next step is to extend it further and improve performance. Remember that Cycles is intended to be a render engine for individuals / small studios, aimed primarily at rendering animations, and this goal is what we evaluate priorities of features by.

For the next few months, the main priorities are:

Bsurfaces New Year’s Contest!

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Fancy winning a copy of awesome commercial Blender addon Bsurfaces?

Check out the Bsurfaces New Year’s Contest to be in with a chance of winning 1 of 12 copies, along with a chance of picking up the Christmas bonus prize, which allows up to 12 copies for the same company / institution , one for the Sculptor and one for the Referrer! Laughing out loud

Blender 2.61 Released!

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The Blender Foundation have released the  Blender 2.61!

The release adds some really big updates including Motion tracking, Dynamic paint, Ocean simulation and Cycles, the new GPU accelerated rendering engine Laughing out loud

 

Blender 2.61 RC1 Released!

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The Blender Foundation have released the  Blender 2.61 RC1

The release adds some really big updates including Motion tracking, Dynamic paint, Ocean simulation and Cycles, the new GPU accelerated rendering engine Laughing out loud

 

Help testing this massive and amazing release! Real-time ray-tracing, camera tracking, and much more...

Blender 2.61 Test Builds Released!

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The Blender Foundation have released the test builds for  Blender 2.61!

The release adds some really big updates including Motion tracking, Dynamic paint, Ocean simulation and Cycles, the new GPU accelerated rendering engine Laughing out loud

 

New Free Video! Floating Geometry Overview

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In this demonstration, Andy Davies gives a overview of Floating Geometry baking techniques using Blender and nDO2.

He shows the techniques needed to efficiently use floating geometry to bake high poly details into Normal maps, without the need for complex topology.

Blender 2.60a Released!

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Hot on the heels of Blender 2.60 being released, only a few days ago, The Blender Foundation have released Blender 2.6a!

The release addresses 12 issues with the 2.60 release

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A dozen issues where immediately solved for the 2.60 release.

 

What's changed in 2.60a?

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