Autodesk

3DS Max 2012 Hotfix

Eat 3D Blog

Hot Fix 1 from Autodesk for Autodesk® 3ds Max® 2012 and Autodesk® 3ds Max® Design 2012 software includes fixes for issues with stability and performance based on customer feedback.

 

You can grab the hotfix here:

http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=17032350&linkID=10381720

Array Modifier Script

Eat 3D Blog

Anders Nielsen has released an update for his fantastic Array Modifier script that improves the current Array tool in Max.

The script adds to the current functionality of the array modifier with improvements such as Array randomisation, position/rotation/scaling adjustment on XYZ and offsets via dummy objects. Laughing out loud

L3Deformer - Collision Deformer For Maya

Eat 3D Blog

Lightstorm3d have posted details about L3Deformer: a set of new deformers for Maya that are set for release at the end of May.

 

The videos posted show 2 of the 4 deformers and they look fantastic!

 

Maxscript Extended Editor 1.1beta

Eat 3D Blog

Håvard Schei has created a great script that extends the maxscript editor in Max Laughing out loud

Autodesk 123D

Eat 3D Blog

Autodesk are releasing a free modeling application over the coming months are you can register now for more information.

With the very little information about the application, the mind is left to imagine what will be included as a feature set.

Quote:

Coming soon. Autodesk 123D.

You have an idea, you want to create it, make it, hold it in your hand. Autodesk® 123D™ software is for you.

Render To Texture Assist (RTTassist) 1.3 Released!

Eat 3D Blog

Martin Punchev has updated his absolutely stunning script!

RTTAssist 1.3 includes some bug fixes and new features such as a new projection spinner Smiling

Render To Texture Assist (RTTassist) 1.2 Released for Max 9

Eat 3D Blog

Martin Punchev has updated the Max9 version of his absolutely stunning script.

 

Changes include:-

  • Max9 version of the script now produce correct AO maps without black spots.
  • Other minor bug fixes.

 

What is RTTassist?

Subdivision Reversion Released!

Eat 3D Blog

Subdivision Reversion has been released!

Subdivision Reversion can recreate the subdivision levels of an already subdivided mesh with 100% precision and currently works with only 3ds Max 2011 and 3ds max 2012 (x86 and x64).
 

Here are some of the benefits you get:

TurboReduce's 1.33 Released With Rebuild Base Mesh SneakPeak #1

Eat 3D Blog

obliviboy has updated his awesome script that allows the user to recreate lost SubD levels in max Smiling

TurboReduce, formally called Recreate Subdivision Levels, has some bugfixes and new additions plus some stunning new features in the pipeline!

 

Changes since 1.1:-
 

1.33

Straighten Edges in Screen View

Eat 3D Blog

miauu has created a nice little script that align and straighten verts, edges or faces at multiple angles for max 2009 Smiling

 

Quote:
Work only with Editable Poly objects.

The video show all that the script can do. Reference coordinate system must be "Screen", can align verts, edges or faces.

3Point Shader 1.01.03 Released!

Eat 3D Blog

3Point Studios have released an update for their uber 3Point Shader, which now includes support for Max 2012.

Max 2012 Video Review!

Eat 3D Blog

Grant Warwick has made a review video of the newest iteration of Autodesk's premier modeling application: 3dsMax 2012.

Quote:

Render To Texture Assist (RTTassist)

Eat 3D Blog

Want a brilliant script for Max that solves your baking woes? Well look no further!

Martin Punchev has created an absolutely stunning script that does that and more Laughing out loud

RTTassist is a free MaxScript toolset shaped in a beautiful interface that automates the tedious process of texture baking.
It has a wide range of features, but most especially it is designed to give you better user experience!
Take a look at some of its main features (to see them in action check the site or the youtube channel):

finalRender 3.5 and 3.5 SE SP3 Released

Eat 3D Blog

cebas have released finalRender 3.5 and 3.5 SE SP3!

Quote:
On the very same delivery day of Autodesk 3ds Max 2012, cebas Visual Technology Inc. is able to serve up its versions of both finalRender 3.5 and 3.5 SE (including finalToon) for the newest version of 3ds Max. The software is available in both 32- and 64-bit versions and available for immediate download from the cebas website.

Autodesk Max 2012 Released With Trials Available

Eat 3D Blog

Autodesk have released Max 2012, which is available to download over at the  Autodesk Subscription Center! Laughing out loud

They have also released 30 day trials of Max, Maya and Mudbox, so go get your hands dirty!

 

Recreate Subdivision Levels 1.1 Max Script

Eat 3D Blog

obliviboy has created an awesome script that allows the user to recreate lost SubD levels in max :O

finalRender 2 For Maya SP1 And New Pricing Render Farm License Bundles

Eat 3D Blog

Based on input from cebas users and resellers, cebas has introduced a new pricing scheme for its leading finalRender™ for Maya 3D visualization software.

The following prices apply, effective immediately:

emRPC4 V4.0 Unleashed!

Eat 3D Blog

emRPC4, the point cloud render for XSI has been unveiled with some pretty impressive new additions Smiling

 

Features include:-

  • renders particles and strands.
  • flicker free results.
  • per-particle render settings.
  • ambient occlusion.
  • global illumination.
  • self-shadowing.
  • shadows on masks.
  • motion blur.
  • depth of field.
  • special emRPC4-viewer within Softimage (Custom Display Host).

Quote:

Quickly Making Large Scale Rubble In Max

Eat 3D Blog

RoosterMap has created a great tutorial on quickly making large scale rubble in Max using the noise modifier.

He has also provided an example PSD file for our viewing pleasure, which can be found HERE

finalRender SP2 Released!

Eat 3D Blog

cebas have released service pack 2 for their 3ds Max core rendering engine!

The update includes improvements and bug fixes for a wide range of features including Global Illumination and and Harmonics GI acceleration and optimisation, new control features for saving and loading and finalToon 3ds Max Visibility Track support for fading lines in and out. Laughing out loud

Quote:

Syndicate content