3ds Max & 3ds Max Design Product Manager Shane Griffith has posted some interesting physx + iray goodies on his blog over at The Area
Autodesk have released Service Pack 1 updates for both Max 2011 and Maya 2011
The service packs include several important fixes for each program
The Autodesk Subscription Advantage Packs for the 2011 editions of Max, Maya, Softimage, Motionbuilder and Mudbox have been released!
This indie short, created by Marc Bouyer, combining flash backgrounds and 3ds max is utterly awesome.
mental images iray renderer is almost with us as part of the Subscription Advantage Pack for 3ds Max 2011 and 3ds Max Design 2011.
Check out these great videos on mental image's iray in 3ds Max and the cloud that is over at The Area
The tutorial goes over iray as a production renderer in 3ds Max and iray running with mental image's reality server
Renderstuff.com have posted a really nice tutorial on making a shaded wireframe render in Max
The tutorial goes though the mopst basic solution and then moves on to highlight other more complicated methods like Isoline rendering and V-Ray tips and tricks
Ben Tates awesome tutorial on creating a Lantern in Max has just been updated over at CGTuts+.
The tutorial goes over the entire process of modelling, uvmapping, texturing, lighting and rendering a Lantern using poly modelling and splines
The second part of Ben Tates tutorial on creating a Lantern in Max is now available to view over at CGTuts+.
Evermotion have posted a nice tutorial that goes over creating a Forrest using Particle flow with a height plane
Check out the tutorial HERE
Autodesk has released some videos showing the awesome new features that are included in the Max 2011 Subscription Advantage Pack over at The Area
Autodesk have announced that they are now giving free educational licenses of their products to students and educational institutes.
CGArchitect are running a cool new competition to celebrate Max reaching its 20th birthday!
Autodesk has published a whole bunch of video demos over at The Area
The IBC 2010 demos showcase new and upcoming features for Max, Maya, Smoke, Softimage, Flame and mudbox including Physx and new subscription features
Check them out over at HERE
Ben Tate has recorded a nice tutorial for our friends over at CGTuts+ on creating a Lantern in Max.
Horvath Elod has created a fantastic overview of his project "Making of Old House" for CGArena in which he goes over every aspect of its creation in great detail.
MaxCookie have posted a great tutorial on creating hair with the Hairfarm plugin for Max
The 33 minute tutorial goes through using the Hairfarm modifiers and takes a basic look at things like Hair shading and colour variation.
In this 3d total tutorial, we get a break down of different texturing techniques as well as well as the lighting theory behind the slums.
In this video tutorial by professional 3ds Max artist Laurens Corijn, you will learn the ins and outs of using splines to easily create extremely complex geometry in 3ds Max.
Raylight Games Technical Artist Alessandro Ardolino has posted a few amazingly cool videos over at his Vimeo page showing procedural stone/rock creation and placement.
The scripts allow the user to procedurally create rocks, boulders, floor tiles, bricks and loads more!
aa_rockGen 1.0 - maxscript
aa_rockGen 1.0 - maxscript