The tutorial goes though the mopst basic solution and then moves on to highlight other more complicated methods like Isoline rendering and V-Ray tips and tricks
Submitted by metalliandy on September 13, 2010 - 5:19pm
Horvath Elod has created a fantastic overview of his project "Making of Old House" for CGArena in which he goes over every aspect of its creation in great detail.
In this video tutorial by professional 3ds Max artist Laurens Corijn, you will learn the ins and outs of using splines to easily create extremely complex geometry in 3ds Max.
Submitted by metalliandy on August 6, 2010 - 6:21am
Raylight Games Technical Artist Alessandro Ardolino has posted a few amazingly cool videos over at his Vimeo page showing procedural stone/rock creation and placement.
The scripts allow the user to procedurally create rocks, boulders, floor tiles, bricks and loads more!