3D Models

Prime Wars by 3DTotal Games On Kickstarter!

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Our good friends over at 3dTotal have been hard at work developing a beautiful art heavy card game, which is now accepting pledges over at Kickstarter

Prime Wars originally started out as a call for art submissions for the Prime set of books and has evolved into a collection of utterly amazing individual pieces of art from some of the greatest digital artists on the planet!

DynamMesh Tutorial Videos By Michael Pavlovich!

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Our very own Michael Pavlovich has been hard at work creating some more awesome tutorials!

The 5 part series, which can be view over at ZBrushCentral, go over how he created a character which was modeled and rendered in ZBrush 4R3 and will be released in installments every other day Laughing out loud

TreeGen Beta v0.97 For Max Released!

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Ryan James Smith has released TreeGen Beta 0.97!

 The 3DS Max script generates cheap realtime trees via an intuitive interface, and allows for numerous tweaks to the generated tress via 15 trunk controls, 15 Branch controls, 6 leaf controls and the ability to use user selected leaf meshes Laughing out loud

 

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Hey guys, This is the thread for my TreeGen script. It's a free 3DS Max script that I thought i'd share with you all. It's the fruit of my MaxScript learning binge which i've been learning in my free time.

Atangeo Balancer 2.0 released!

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Atangeo Balancer 2.0 has been released!

The update for the decimation and optimisation application adds some nice new features such as precise pixel-based tolerance simplification, T-Junction elimination mesh processing and improved robustness and feature preservation!

 

Polycount MUTANT LEAGUE Challenge Deadline Changed!

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 Polycounts MUTANT LEAGUE Challenge has had a deadline change!

The challenge has been extended by a week to allow extras time for those of us who were celebrating over the holidays!

Polycounts commander in chief, r13, writes:-

High-Poly Vehicle Modeling Challenge Results Announced!

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It is with great pleasure that we announce the results of our fourth challenge - High-Poly Vehicle Modeling

With absolutly stunning entires all round and an amazing turnout, the challenge was extremely hard fought until the last minute Smiling

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Demon Throne: By Jason Lavoie

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Jason Lavoie over at Polycount has made a great UDK environment of an interesting and exciting Demon Throne! Not only has he created it, but he also graciously deconstructs and explains some of the techniques and tools he used to create this piece in a 9-part tutorial series.

The reviews are in: 3ds Max 2012 is a winner!

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Here's one explanation as to why we're having such a great response to 3ds Max 2012; seven fairly glowing reviews have come in over the last couple of months. I haven't cherry-picked the reviews either, these are all of the ones that I'm aware of and all of them are very positive. It seems somebody must like the release. These are some of the best reviews we've seen for awhile.

Jordan Walker Brawl Bathhouse Available For Download

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Epic's Lead Technical Artist Jordan Walker, who recently won a well deserved first place in Polycount's Brawl Challenge, has released his winning environment for everyone to download!

Cryengine 3

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ITS FINALLY HERE!

Download:

http://www.mycrysis.com/news/community/the-crysis-2-editor-is-available-now

 

Digital Kitchen uses 3ds Max for commercial and Motion Graphics

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In this video, Chad Ashley of Digital Kitchen from Chicago talks about how they use Autodesk 3ds Max for their 3d animation motion graphics and commercials work.

The Art of Marek Denko

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Marek Denko was born in 1980 in former Czechoslovakia in the small town in the central part of Slovak republic.He fell in love with computers in 1991 with his first Atari 800XL. In 1995 he discovered the magic of 3dstudio R4.He finished High school in Banska Stiavnica and Faculty of Civil Engineering at Brno University of Technology.

Hell-sword- Re-Topo and Baking

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Andrzej "Firebat" Marszalek has updated his utterly fantastic sculpt in ZBrush of a Hell Sword that was inspired by the Chaos Eater from Darksiders, with new videos for Re-Topo and baking and has been so kind as to include the LP mesh under a Creative Commons license!

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Hello everyone.

Next tutorial part (retopology, mapping, baking) updated in first post. I also uploaded model pack in CC license:

Awesome work Andrzej!

Blade Master

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South Korean artist Sim Ki Yong has posted an amazing character piece over at ZBrushCentral

 

The game ready character is a real work of art and was expertly created in Zbrush and Maya.

 

Hardsurface Modeling Disected With John Galvin

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Senior Modeler at Weta Digital has been pummelled with questions pertaining to hard surface modeling. The thread has become quite large and I thought I would give it a plug here.

gile[s] and tree[d] - the freeware apps for lightmaps and trees.

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If you have ever wanted to generate Lightmaps or Trees  in anything other than your normal applications?

Then today is your lucky day!

The kind folks over at www.frecle.net have recently made two such programs freeware.

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