Software

Marmoset Skyshop! Image-Based Lighting Tools.

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Those crazy cats over at Marmoset.co have been busy working in their underground lair creating some amazing rendering goodies for those of us who use Unity.

Skyshop will enable full Marmoset flavour lighting within Untiy and just to tease us they have been posting images and wizard powered magic on the interwebs.

 

What is Skyshop?

Skyshop takes sky images (panoramas, crosses, or cubemaps) as input and will generate diffuse and specular IBL cubemaps from them.

Mipmapped Gloss-

Blender 2.67 Released!

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The Blender Foundation have released  Blender 2.67!

The release adds some really big changes including new mesh modelling tools, a new 3d printing addon, improvements to the 3d painting system and the ability to render SSS in cycles.

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Fast Cloth Alpha Creation In ZBrush

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Watch it free here: http://eat3d.com/free/zbrush_cloth

In this demonstration, Andy Davies goes over the creation of cloth alphas in ZBrush 4 R5.

He shows the techniques needed to efficiently create multiple cloth alphas using a range of 2.5d tools within ZBrush, which can then be used as a solid base for sculpting or to compliment existing geometry.

Zbrush - QuickTips # 1 - BulletHoles/Custom Decal Brushes!

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Joe Harford has released another fantastic tutorial!

In the first of a series of QuickTips, Joe goes over how to create convincing  Bullet Holes/Custom Decal Brushes within ZBrush! Laughing out loud

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In the first of the Zbrush quick tips I cover creating bulletholes in objects using custom 'decal' brushes and alphas. I also cover creating your own brush icons and how to use your new brushes.

 

 You can watch the tutorial in glorious HD over at his YouTube page.

 

Correcting the Viewport colour display of imported AutoCAD drawings & Rendering higher resolution images with VRay/Mental Ray

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Jamie Cardoso has posted a couple of great tutorials on his Mental Ray blog that go over correcting the Viewport colour display of imported AutoCAD drawings, when added into a Layer in 3Ds Max & Rendering higher resolution images with "Render_autosave", using VRay or mental ray.

Marmoset Toolbag v1.09 Released!

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For those that might have missed it, Marmoset Toolbag v1.09 has been released! Laughing out loud

Everyone's favourite model viewer and presentation tool has been updated with a few bug fixes and updates including detail normal maps & shadow accuracy improvements when using dynamic lights and auto-generation of normals for OBJs when missing.

 

Marmoset Toolbag v1.08 Released!

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Marmoset Toolbag v1.08 has been released! Laughing out loud

Everyone's favourite model viewer and presentation tool has been updated with a few bug fixes and updates for including Windows 8 Compatibility, new StoogeExport plug-ins for Maya 2012 and 2013 and  DX11 Tessellation.

 

Whats new in 1.08?:-

Features Added:

 

Blender 2.65a Released!

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The Blender Foundation have released  Blender 2.65a!

The release fixes 40 bugs that were present in the 2.65 release a few weeks ago.

 

Stability first! Thanks to good bug reporting and a lot of developer activity we decided to upgrade the release with an 'a' version. Over 40 fixes!

 

ZBrush 4R5 Released!

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 Pixologic have released ZBrush 4R5

The update, which is free for registered users, contains a massive amount of new features and improvements.

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Creating Customised Ies Web Lights For V-Ray Or Mental Ray

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Jamie Cardoso has posted a great tutorial on his Mental Ray blog that goes over the creation of customised IES web lights for V-Ray or mental ray!

Blender 2.65 Released!

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The Blender Foundation have released  Blender 2.65!

The release adds some really big changes, including new modifiers, Fire simulation improvements,  Open Shading Language support for Cycles, a vastly improved Bevel tool and much more!

 

The Blender Foundation and online developer community is proud to present Blender 2.65. We focused on making this the most stable release in the 2.6 cycle yet, fixing over 200 bugs.

Epic Release November 2012 UDK Beta!

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 Epic have released the November 2012 update for UDK !

The update includes numerous additions including support for iOS 6, Retina display and all of Apple’s newly available iOS devices, Unreal Landscape’s new mobile material system and UE3’s new mobile shader analyzer Laughing out loud

 

3DTotal - 12 Days Of Christmas!

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Our good friends over at 3dTotal are have an amazing 12 days of sales!

Starting Monday the 19th November, they will be running an amazing new deal each day. 1 deal per day with the price for that deal lasting 24hrs.

Go check out 3dTotal to see what today's deal is!

Photo Based Sculpting In Mudbox, xNormal & nDo2

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Watch it now here: http://eat3d.com/free/mudbox_displace

In this demonstration, Richard Piper shows how to get a quick & effective sculpt from a photo in Mudbox, xNormal and nDo2 with the final presentation being shown in Marmoset toolbag.

Quixel announce dDo!

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Quixel have announced dDo!

The tool and its results looks pretty spectacular, though we have no concrete word on what it actually does yet. Something about 100% automated texture magic and wizards...

Cant wait to see more!

Check out the video HERE and keep an eye out on Quixel for more information

 

Marmoset Toolbag v1.07 Released!

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Marmoset Toolbag v1.07 has been released! Laughing out loud

The amazingly versatile and intuitive model viewer and presentation tool has been updated with a few bug fixes and updates for 16bit PSDs, FBX and Radeon HD 7000 Series GPUs!

 

Whats new in 1.07?:-

Features Added:

Maya To UDK - Animation Pipeline - Part 3

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Watch it now here: http://eat3d.com/free/maya_udk_3

In this final part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview.

He demonstrates how  to hook up up the animations within UDK via the AnimTree editor and shows the final result in a basic level.

Digital Design Magazine 20% Off!

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Digital Design Magazine are running a special offer where you can get 20% off the current issue!

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Design your own 3D character with Digital Design Magazine!

In the issue, 130 pages of great tutorials for those, who want to start their adventure with 3D, as well for those who already are intermediate or advanced with 3D techniques. The tutorials are prepared in different 3D programs to guarantee your free choice and acquiring all the needed skills!

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