Eat 3D

New DVD Release! Character Skinning - Skinning A Low-Res Character For Animation

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In this DVD, JP Self takes you through the process of skinning an animation-ready character from head-to-toe. He goes over how to fit the biped to the mesh, using the weight tool to adjust the folds in those tricky areas (such as the hands, shoulders, and pelvis), mirroring the vertices from one half of the character to the other in order to achieve that professional outcome, and even resizing the character after the skinning is complete.

New DVD Release! Low-Res Character Production - Constructing A Character For Next-Gen Games

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In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any "next-generation" game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV's for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio.

Artist Interview - Joe Mirabello

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Andy Davies interviews Joe Mirabello (Sr. Artist at 38 Studios). They discuss art, game development, inspiration and more!

 

You can read the interview here: http://eat3d.com/interviews/interview-joe-mirabello

3ds Max 101 Video Review by NYC User Group

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Great review by the guys at the NYC 3ds Max User Group.

I have no problem recommending this training product to anyone who wants to get familiar with Max. It’s impossible to cover every feature in Max in one product but in ‘Autodesk 3ds Max 101’ with Eric Maslowski at the helm we get a great grounding as well as a look at some of the more advanced features in this program.

Source: http://www.3dsny.com/mug_news/new_item092709_001.html

New DVD Release! Thinking Particles Part 1 - An Introduction

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Get a FREE copy of this DVD when you purchase Thinking Particles R4!
For a limited time only, every new purchase of Thinking Particles R4 will include a coupon code with which you can order either a free copy of this DVD, or Download. This introductory offer is valid for 4 weeks and can be purchased from the Cebas Thinking Particles R4 product page.

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New DVD Release! Unreal Lighting & Post Processing

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In this DVD, Dave Prout and Jim Magill go through Lighting and Post Processing in UDK. Together they use over 27 years of combined professional experience to deliver not only great instruction but also many practical applications when putting the final touches on your levels. 

Like many of our other DVDs, this video is target for both professionals and those who are just starting to use Unreal Development Kit.

More Info and a Video Sample Here: http://eat3d.com/udk_lighting

Coming Soon: UDK Lighting & Post Processing DVD!

Eat 3D Blog
In this DVD, Dave Prout and Jim Magill go through Lighting and Post Processing in UDK. Together they use over 27 years of combined professional experience to deliver not only great instruction but also many practical applications when putting the final touches on your levels.

Like many of our other DVDs, this video is target for both professionals and those who are just starting to use Unreal Development Kit.

More info and a video sample here: eat3d.com/udk_lighting

New DVD Release! Unreal Development Kit - An Introduction and Application

Eat 3D Blog

In this demonstration Sjoerd “Hourences” De Jong guides you through the Unreal Development Kit (UDK). Instead of giving a simple technical overview, Sjoerd uses over 10 years of personal and professional experience with Unreal Editor to create an entire exterior and interior environment from scratch. Along the way he explains many of the fundamentals about UDK and helps de-mystify many of its powerful features. 

You will also learn from an Unreal Master exactly how to develop your own workflow and start making amaizing environments inside UDK right now. 

New DVD Release! ZBrush 3.5 - Character Production

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 In this DVD Michael Pavlovich starts off by taking up where the first DVD left off and covers the new features in ZBrush 3.5 R3. After the new features are covered he takes everything that you have learned up to this point and puts it into practice by creating an entire highres character right inside Zbrush. Many techniques are used during this character creation process that would benefit almost anyone. 

Eat3d ZBrush Character Production - Marketing Image Walkthrough

Eat 3D Blog

Our very own Michael Pavlovich have given a immensely thorough walkthrough of how he created the marketing image for the upcoming ZBrush Character Production DVD over at ZBrushCentral

Coming Soon: ZBrush Character Production - High Res Sculpting, Polypainting, ZPlugins, and more

Eat 3D Blog

 *Release Date - Jan 11th 2010*

In this DVD Michael Pavlovich starts off by taking up where the first DVD left off and covers the new features in ZBrush 3.5 R3. After the new features are covered he takes everything that you have learned up to this point and puts it into practice by creating an entire highres character right inside Zbrush. Many techniques are used during this character creation process that would benefit almost anyone. 

Eat3d Interviews Gavin Goulden

Eat 3D Blog

Recently we had the pleasure to talk to Blue Castle Games character artist Gavin Goulden about his workflow, how Zbrush has changed the way he models, how aspiring artists can improve and his general thoughts on the industry as a whole.

New Free Tutorial - ZBrush 3.5 R3 New Features

Eat 3D Blog

 This is a sneak peak at part 2 of our ZBrush 3.5 training series and has 45 minutes training that goes over new features in ZBrush 3.5 R3. The instructor goes over such featues as quicksketch, new brushes, subtools, groups, masks, and more. 

Watch it FREE here: http://eat3d.com/free/zbrush-35-r3-new-features

New DVD Release! ZBrush 3.5 - A Comprehensive Introduction

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In this DVD the instructor goes over the fundamentals of ZBrush 3.5. As the training progresses, basic concepts are covered in detail, and eventually advanced solutions are discussed on a number of techniques including the new features in ZBrush 3.5.

Coming Soon - ZBrush 3.5 - A Comprehensive Introduction

Eat 3D Blog

We are extremely proud of this upcoming release and decided to give a little teaser. The release is scheduled for Monday the 16th!

New DVD Release! Unreal Cascade - An Introduction and Application

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 In this demonstration the instructor starts off by going over the entire cascade interface and then through most of the common modules. Once the foundation is laid its on to creating several effects from scratch. Everything from creating an explosion, hit effects, water drips, laser beams, and trailes are covered. 

If you have never used cascade you should be able to follow along and understand. Even if you are experienced using cascade, you should pick up useful information throughout the DVD. 

New Free Tutorial - Modeling A Car Rim in 3ds Max

Eat 3D Blog

 In this demonstration Sergey Poltavskiy takes you through modeling a car rim inside 3ds Max. Everything from modeling the spokes, using symmetry , and keeping the mesh clean for turbosmooth are covered. 

You can watch it here: http://eat3d.com/modeling-car-rim-3ds-max

New Free Tutorial - Creating an Animated Chain in 3ds Max

Eat 3D Blog

In this demonstration Hristo Velev takes you through creating an animated chain inside 3ds Max. Everything from modeling the chain, skin wrapping it to a control object, and using cloth to simulate the dynamics are covered. 

Hristo recently has worked on the upcoming movie "2012" and has a passion for vfx.

You can watch the video here: http://eat3d.com/animating-chain-3ds-max

New DVD Release! Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors

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 In this DVD the instructor demonstrates the digital sculpting and rendering of a classical style marble sculpture, showing how accurate anatomy and a dynamic pose combine to produce a professional and aesthetically pleasing result.

3ds Max 101 Bonus Content - New Features in 3ds Max 2010

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Over an hour of extra training that goes over new features in 3ds Max 2010. The instructor goes over such featues as containers, scene explorer, ui, viewports, and more. This Bonus content is a downloadable update only and will not be part of the physical DVD.
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