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Interviews

Assassins Creed 2 - Production Focus

Eat 3D Blog

CGSociety have been talking with Ubisoft Art Director Mohamed Gambouz and Senior Character Modeler Nicolas Collings about the creation of Assassins Creed 2.

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Interviews
Inspiration
Making-Of

Interview with Simon Blanc

Eat 3D Blog

3D Total have published a great interview with  Zbrush/Blur artist Simon Blanc

Software
3D
ZBrush
Articles
Interviews
Inspiration

Andy Park Video Interview

Eat 3D Blog

CGChannel have posted a nice video interview with concept artist Andy Park, who worked on God Of War 2+3 

Videos
Articles
Games
Interviews
Inspiration
Concept Art
Making-Of

Autodesk Masters Awards 2009: The Results Are In!

Eat 3D Blog

Well after thousands of votes over numerous nominations, the results for the Autodesk Masters Awards 2009 are finally in...and our very own Riki Babington now has the right to officially call him self a 3ds Max Master!

 

That's right folks Riki is one of the 15 winners in this years Autodesk Masters Awards 2009.

Software
3D
Autodesk
3ds Max
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Interviews

Army Of Two: 40th Day Interview With Pixologic

Eat 3D Blog

Pixologic have interviewed the artists of EA Montreal about the creation process of the recently released Army of Two: The 40th Day.

Software
3D
ZBrush
Articles
Interviews

Eat3d Interviews Gavin Goulden

Eat 3D Blog

Recently we had the pleasure to talk to Blue Castle Games character artist Gavin Goulden about his workflow, how Zbrush has changed the way he models, how aspiring artists can improve and his general thoughts on the industry as a whole.

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Interviews
Inspiration
Eat 3D

i09.com Interview Avatar Artists

Eat 3D Blog

io9.com have interviewed 5 artists who have worked on James Cameron's highly anticipated Avatar, which is released this month.

Articles
Interviews
Inspiration
Concept Art
Making-Of

d'artiste: Character Modeling 3 Now Available

Eat 3D Blog

Ballistic Publishing have announced that Part 3 of the absolutely fantastic d'artiste: Character Modeling series has been released and  is now available to purchase.

Articles
Interviews
Inspiration
Concept Art
Making-Of

Insomniac Games Blog - Interview with Dave Guertin & Greg Baldwin

Eat 3D Blog

Insomniac Games' new blog site has an interview with Dave Guertin & Greg Baldwin who are concept artists for Insomniac and are also known for their website Creaturebox.com. Both talk about their beginnings in the industry, their time at Insomniac and some of the early days working on the first Ratchet and Clank games. Also featured are two time lapse videos showing their creation process. Check out the full inteview HERE.

Articles
Interviews
Making-Of

Artists Are Superheros!! Pixologic Action Hero Winner Tutorial

Eat 3D Blog

Jeff Miller is featured over on CGSociety talking about how he created his superhero for Pixologic's Action Hero Contest. Go learn how to fight crime and make cool art now here.

ZBrush
Articles
Interviews
Inspiration
Making-Of

Section 8 Article by CGSociety!

Eat 3D Blog

 Great article about section 8. I used to work at timegate a while back and Im very proud of their work!

 

read it here: http://features.cgsociety.org/story_custom.php?story_id=5338

Articles
Interviews

Interview With Sjoerd "Hourences" De Jong

Eat 3D Blog

Sjoerd "Hourences" De Jong, Creative Director and Founder of The Ball, has given an short interview over at bigdownload.com in which he talks about UDK, The Ball's development and how his team came about making a standalone game for the title that was once a mod.

Software
3D
Unreal Editor
Articles
Interviews

District 9 [Part2] :: Production Focus

Eat 3D Blog

CG Society has just released part 2 of  the production focus on District 9.

Articles
Interviews
Movies
Making-Of

CGChannel Interviews Jeremy Cook

Eat 3D Blog

CGChannel has recently interview Jeremy Cook of ILM and Blur fame.

Articles
Interviews
Inspiration

Interview with Feng Zhu

Eat 3D Blog

CgChannel  has conducted an interview with legendary artist Feng Zhu

Articles
Interviews

District 9 [Part 1] :: Production Focus

Eat 3D Blog

The crew at Image Engine Design Inc. in Vancouver opened their doors to CG Society on their work on 'District 9'. They showed them the R&D, their textures, their pipelines. This is just the first instalment.

 

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Interviews
Inspiration
Making-Of

Star Wars: The Old Republic - The Making of Coruscant

Eat 3D Blog

Another behind the scenes video from the art team at Bioware discussing how they went about making Coruscant for their upcoming MMO Star Wars: The Old Republic.

You can download the video here and if you're on Facebook check them out here and add them as a fan while you're there.

Videos
Interviews
Making-Of

Interview with Andreas Rocha

Eat 3D Blog

CG artist Andreas Rocha gives us an insight into the world of digital painting and his life as a freelance artist.

Articles
Interviews

Pixologic ZBrush 3.5 Betatesters Interview

Eat 3D Blog

Over at CGSociety there's an interview with some spotlight betatesters of ZBrush 3.5 covering new features found in the recent release of 3.5. Check out the interview here.

ZBrush
Interviews

Interview with Sze Jones

Eat 3D Blog

Interview with blur's character modeling supervisor : Sze Jones.

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Interviews
Inspiration