Unreal Cascade - An Introduction and Application

In this demonstration the instructor starts off by going over the entire cascade interface and then through most of the common modules. Once the foundation is laid its on to creating several effects from scratch. Everything from creating an explosion, hit effects, water drips, laser beams, and trails are covered.

If you have never used cascade you should be able to follow along and understand. Even if you are experienced using cascade, you should pick up useful information throughout the DVD.

About the Instructor:
Bryan Erck has worked in the video game industry for over 10 years and has shipped 15 titles. Some of those titles are, "Star Wars Ep1: Racer", "Gladius", "Matrix: Path of Neo" and "Blacksite: Area 51". Bryan started in the video game industry in QA at LucasArts when he was 19 years old. From there, Bryan became a Technical Artist and then has been doing in game special effects for the last six years.
Apps Used: Unreal Editor 3 (from Unreal Tournament 3). Make sure to get the latest update patch.
Duration: 6 Hours
Instructor: Bryan Erck
DL Filesize: 630 MB
Project Files: Included is the final Unreal maps and package.

User Comments

GuoChengHan (not verified)

February 19, 2012 - 4:12am

Thank you!


July 7, 2011 - 1:59pm

Ok, thank you Smiling


July 7, 2011 - 1:31pm

Yes, you shouldn't have any problems using UDK.


July 7, 2011 - 1:17pm

it says this tut is for UT3, but can the tut be used for UDK?