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Section 8 Article by CGSociety!

Eat 3D Blog

 Great article about section 8. I used to work at timegate a while back and Im very proud of their work!

 

read it here: http://features.cgsociety.org/story_custom.php?story_id=5338



Riki's picture

Riki

Sorry that you didnt like their game, to say the least.

November 11, 2009 - 10:55am
Jet Pilot's picture

Jet Pilot

Because Blur hooked everyone into thinking it was going to be a visually amazing game. But Timegate ended up creating a game that totally negated all of that. Environments were completely bare, with huge issues of tiling textures when falling from the drop ship. And since everything was so open you were able to kill the enemy way before you could get close to them, to actually see the cool robot models. Not to mention they were using the Unreal engine and that's what they came up with??

But your right the concept guys did a great job. So congratulations to Blur and Timegate's concept team.

November 11, 2009 - 10:49am
Billabong's picture

Billabong

Riki wrote:

why not both? All blur did was a cinematic off all their concepts.

I agree with Riki here. Why would you not congratulate both of them?

November 11, 2009 - 9:48am
Riki's picture

Riki

why not both? All blur did was a cinematic off all their concepts.

November 11, 2009 - 9:40am
Jet Pilot's picture

Jet Pilot

I choose to congratulate Blur Studios instead.
http://www.blur.com/section8.html

November 11, 2009 - 9:35am

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