metalliandy's blog

L3DT 2.8 Released

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L3DT 2.8 has been released and is available as a FREE download for the Standard Edition.

The terrain generator has the ability to procedurally or manually create vast landscapes with textures up to a theoretical limit of 2,147,483,648 × 2,147,483,648 pixels by using Mosaic maps and dynamic caching,  though a more practical limit of 4 million × 4 million has been imposed for stability and memory optimization purposes.

DMM 0.6 Beta Plugin for Max is OUT!

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Pixelux Entertainment have released the DMM Plugin beta for Max which promises too make destroying your models much more efficient than you ever thought possible!

Hristo Velev Thinking Particles DVD Teaser

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FX animation artist Hristo Velev of 2012 fame has posted a teaser for his upcoming Thinking Particles DVD

Holomatrix 1.0 released

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Red Giant Software have released a nifty looking plugin called Holomatrix for Adobe After effects.

d'artiste: Character Modeling 3 Now Available

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Ballistic Publishing have announced that Part 3 of the absolutely fantastic d'artiste: Character Modeling series has been released and  is now available to purchase.

Assassin's Creed - Lineage - Part 3

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Part 3 of Assassin's Creed - Lineage is now available to view on YouTube.

Ubisoft have released the final part of the live action trilogy that was created to promote Assassin's Creed 2 

Assassin's Creed - Lineage - Part 2

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Part 2 of Assassin's Creed - Lineage is now available to view on YouTube.

Ubisoft have continued their novel approach to promoting Assassin's Creed 2 by releasing the second part of the live action shot films that give an overview of the world in which Ezio lives.

Call of Juarez Level Design Tutorials - Part 7

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released  Part 7 which focuses on Brush Tool and Forester.

Dan Schick's Reel

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Dan Schick has posted his awesome reel over at CGTalk and i must say it is very impressive indeed Smiling

New UDK Tutorials By Christopher Albeluhn

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Christopher Albeluhn has created a number of great tutorials for UDK.

Call of Juarez Level Design Tutorials - Part 6

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 6 which focuses Roads and Rivers.

Setting Up Everything Within UDK Tutorial

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Sjoerd "Hourences" De Jong, of The Ball fame, has released an very useful tutorial on setting up everything you need within Unreal Engine 3 to start developing your very own game, which he has published on toltecstudios.com/

Epic Release UDK Update!

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Epic have released an update to UDK !

The Beta 2 update includes numerous hotfixes, such as the installer issues that some users we having.

 

Creating Depth Of Field In Blender Using NodesTutorial

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Blenderguru.com have released a short but informative tutorial about using Blenders node system to create Depth of Field within a rendered scene.

Call of Juarez Level Design Tutorials - Part 5

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 5 which focuses Custom Objects from Maya to ChromEd

Sintel Concept Art

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The Blender Foundation has released some concept art for the the forthcoming Durian project.

The Blender Foundation's Sintel turntable.

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The Blender Foundation has released the first official turntable of the lead character for the the forthcoming Durian project.

 

Fraps 3.0.1Released

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Fraps 3.0.1 has been released!

The benchmarking/screen recording software has now been released with a few bug fixes and is available as a free upgrade to owners of Fraps 2.XX. or 3.XX

 

Unwrap3D To Photoshop Plugin now available.

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Ultimate Unwrap3D Pro now has the ability to import model directly into CS3/CS4.

The Plugin is enables the user to save a model in the native Unwrap3d file-format (.u3d) and import it directly into Photoshop with all textures and lighting intact.

Call of Juarez Level Design Tutorials - Part 4

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 4 which focuses on object props

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