metalliandy's blog

Assassin's Creed - Lineage - Part 3

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Part 3 of Assassin's Creed - Lineage is now available to view on YouTube.

Ubisoft have released the final part of the live action trilogy that was created to promote Assassin's Creed 2 

Assassin's Creed - Lineage - Part 2

Eat 3D Blog

Part 2 of Assassin's Creed - Lineage is now available to view on YouTube.

Ubisoft have continued their novel approach to promoting Assassin's Creed 2 by releasing the second part of the live action shot films that give an overview of the world in which Ezio lives.

Call of Juarez Level Design Tutorials - Part 7

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released  Part 7 which focuses on Brush Tool and Forester.

Dan Schick's Reel

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Dan Schick has posted his awesome reel over at CGTalk and i must say it is very impressive indeed Smiling

New UDK Tutorials By Christopher Albeluhn

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Christopher Albeluhn has created a number of great tutorials for UDK.

Call of Juarez Level Design Tutorials - Part 6

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 6 which focuses Roads and Rivers.

Setting Up Everything Within UDK Tutorial

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Sjoerd "Hourences" De Jong, of The Ball fame, has released an very useful tutorial on setting up everything you need within Unreal Engine 3 to start developing your very own game, which he has published on toltecstudios.com/

Epic Release UDK Update!

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Epic have released an update to UDK !

The Beta 2 update includes numerous hotfixes, such as the installer issues that some users we having.

 

Creating Depth Of Field In Blender Using NodesTutorial

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Blenderguru.com have released a short but informative tutorial about using Blenders node system to create Depth of Field within a rendered scene.

Call of Juarez Level Design Tutorials - Part 5

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 5 which focuses Custom Objects from Maya to ChromEd

Sintel Concept Art

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The Blender Foundation has released some concept art for the the forthcoming Durian project.

The Blender Foundation's Sintel turntable.

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The Blender Foundation has released the first official turntable of the lead character for the the forthcoming Durian project.

 

Fraps 3.0.1Released

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Fraps 3.0.1 has been released!

The benchmarking/screen recording software has now been released with a few bug fixes and is available as a free upgrade to owners of Fraps 2.XX. or 3.XX

 

Unwrap3D To Photoshop Plugin now available.

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Ultimate Unwrap3D Pro now has the ability to import model directly into CS3/CS4.

The Plugin is enables the user to save a model in the native Unwrap3d file-format (.u3d) and import it directly into Photoshop with all textures and lighting intact.

Call of Juarez Level Design Tutorials - Part 4

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World of Level design are currently running a series of tutorials, in conjunction with Techland that go through the process of creating a level for Call of Juarez  using ChromEd and have now released part 4 which focuses on object props

Ultimate Unwrap3D Pro 3.19 released

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Ultimate Unwrap3D Pro 3.19 has been released.

The dedicated UV unwrapping application has included many new features and bugfixes.

Call Of Duty: Modern Warfare 2 is upon us!

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To much fanfare and celebration, Call Of Duty: Modern Warfare 2 has been released today.

The sequel to the best selling FPS ever continues to push gameplay and graphic fidelity too the cutting edge of what is possible with today's technology.

The Ultra-Realism of Alex Roman At 3dup.com

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3dup.com have recently put up a hyper real movie short created by Alex Roman.

The HD movie was created in Max and rendered within VRay and shows a perfect example of photo-realistic work.

The Mill Showreal 2010

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FX power house, The Mill, have recently updated their showreel to include some of the most recent work the intercontinental studio has completed.

 

Sculpting in HD with Zbrush Tutorial

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Pixologic has released a detailed overview on the best practices to use when sculpting in HD mode, whilst using Zbrush.

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