An Exercise In Modular Textures - Scifi Lab UDK

Eat 3D Blog

For those of you who may have missed it, Tor Frick has been running an amazing thread over at Polycount for the past few months, where he has been challenging himself to create an entire environment in UDJ with only a single 256x512 texture! Laughing out loud


Soo... I have been doing alot of remapping of UVs lately, and I wanted to try to see how far i can push things with one modular texture.

The goal is to make this entire scene using one 256*512 texture.

Sofar I still have some of the texture left to use, because I will need to add some more details and custom stuff to it when I build more props. I realize this is not really the best way to build an environment, custom stuff is almost always needed, but its a good exercise to see just how far you can push things, and how much mileage you can get out of one simple texture. Also I know that the style I have chosen is probably almost optimal for this kind of work, but it can be applied to most situations.


Fantastic work, Tor!

Check out the awesome thread HERE and the latest update HERE


January 25, 2012 - 5:58pm

@ceribral, All fixed! Must be an error on YouTube, so I switched it to Vimeo Smiling


January 25, 2012 - 4:45pm

Dang... the video ended up getting blocked due to copyright issues Sad


January 25, 2012 - 5:53am

Tor... tor is awesome.