Everything You Always Wanted To Know About Normal Maps * But Were Afraid To Ask

Eat 3D Blog

Autodesk have published a great article on normal maps, along with a very detailed white paper explaining the intricacies of baking and normal maps in general Laughing out loud


To each their own ways of computing normal maps. This partly explains the chaos in Universe. Today, we'll try to shed the light over what distinguish games with perfect normal maps from... well, sub-standard normal maps.


Check out the article over at The Area!


July 29, 2011 - 7:34am

Nice share