Blender 2.63 Released!
The release adds some really big improvements, including a totally rewritten mesh system that supports Ngons!
The Blender Foundation and online developer community is proud to present Blender 2.63. The 2.6x series is being targeted at including all work that happened in branches or patches past years.
This release was focused on integrating and stabilizing the long awaited BMesh modelling system, which has full support for N-sided polygons and many new modelling tools. New tools include Dissolve, Inset, Bridge, Vertex Slide, Vertex Connect, Bevel, and improved versions of Knife, Subdivide and Rip.
Check the list below for highlights and the full changelog.
- BMesh is the new Blender mesh system with full support for N-sided polygons instead of only triangles and quads.
- In particular there is a new Dissolve tool to remove vertices, edges and faces without making holes in the mesh, a new Inset tool to inset faces, and a much improved Knife tool which takes advantage of N-gons to generate clear cuts. Tools such as subdivide and loop cut will also generate clean topology because faces no longer have to be triangulated.
- Among the features added in this release are support for rendering environment maps, render layer mask layers, a shadow render pass, ambient occlusion and float precision textures.
- Motion tracking got some improvements which are mostly relates on 2D stabilization and few smaller tools.
- Other new features in this release include face hiding for sculpting, a compositing node to output multiple files at once or multilayer EXR files, new tools for linking and detaching nodes and more particle rotation options.