metalliandy's blog

Marmoset Toolbag 2.0 Released!

Eat 3D Blog

Those realtime rendering wizards over at Marmoset.co have released the highly anticipated Toolbag 2.0!

The major update of Marmoset Toolbag includes goodies such as:

Knald 1.0 Released!

Eat 3D Blog

After a long public beta Knald Technologies has released Knald 1.0!

The ultra-fast GPU powered solution for generating “bake quality” textures from any 2D source texture can now be purchased from HERE along with the ability to download a demo for testing purposes.

 

3DTotal Sketch Workshop Kickstarter

Eat 3D Blog

Our good friends over at 3dTotal have been running a new Kickstarter for Sketch Workshop!

The Sketch Workshop is an innovative and fun way for people of all ages to find the inspiration to pick up a pencil - and draw! We've created a number of workbooks that cover popular topics including:

3dcreative Magazine 100th Issue!

Eat 3D Blog

Our good friends over at 3dcreative magazine are celebrating their 100th issue with a bunch of freebies and as usual it's packed  with tons of quality content including tutorials, project overviews and content from Joshua Harker & Rafael Grassetti!

Definitely something to get in the Christmas list! Smiling

 

Quote:

e338: The Art of Loïc Zimmermann

Eat 3D Blog

Those fine people over at 3DTotal have just started a new Kickstarter campaign!

e338: The Art of Loïc Zimmermann is an epic collection of personal work by master artist Loïc Zimmermann (VFX Concept Artist on Thor, Iron Man 3, True Grit & more)

Quote:

 

3DTotal's Sketching from the imagination Available For Pre Order

Eat 3D Blog

 Our good friends over at 3DTotal are giving away free 3dtotal sketchbooks and mechanical pencils with pre orders of their stunning new book Sketching from the imagination!

The 320 pagebook, which has an estimated release of the 7th of October, 2013, contains an exclusive selection of awe-inspiring concept designs and sketches from some of the world's most talented artists.

Quote:

New CRYENGINE announced

Eat 3D Blog

Crytek have announced the next version of their spectacular game engine.

CRYENGINE includes many new features and improvements to the previously released version of the engine; many of which will also be propagated over to the  to Crytek's free CRYENGINE® SDK later this week!

Quote:

3DTotal Release ZBrush Jouster Tutorial For Free!

Eat 3D Blog

Our good friends over at 3DTotal have released a fantastic ZBrush character creation tutorial entitled 'Jouster' by Adam Fisher

The tutorial goes over subjects such as Blocking in the proportions, Sculpting the face, Sculpting the armour, Creating the armour meshes, Finalizing the details, Creating the low poly model, UV unwrapping and texture baking, Texturing the armor, Texturing the face & finally Model presentation in Marmoset!

Marmoset Toolbag 2.0 Teasers Ahoy!

Eat 3D Blog

Those realtime rendering wizards over at Marmoset.co have posted a few amazing shots of the highly anticipated Toolbag 2.0 on their Twitter account.

3DTotal Art Fundamentals Book Available For Pre Order - 10% Off!

Eat 3D Blog

Our good friends over at 3DTotal are giving a 10% discount on pre orders of their stunning 3DTotal Art Fundamentals.

Marmoset Skyshop! Image-Based Lighting Tools.

Eat 3D Blog

Those crazy cats over at Marmoset.co have been busy working in their underground lair creating some amazing rendering goodies for those of us who use Unity.

Skyshop will enable full Marmoset flavour lighting within Untiy and just to tease us they have been posting images and wizard powered magic on the interwebs.

 

What is Skyshop?

Skyshop takes sky images (panoramas, crosses, or cubemaps) as input and will generate diffuse and specular IBL cubemaps from them.

Mipmapped Gloss-

Blender 2.67 Released!

Eat 3D Blog

The Blender Foundation have released  Blender 2.67!

The release adds some really big changes including new mesh modelling tools, a new 3d printing addon, improvements to the 3d painting system and the ability to render SSS in cycles.

Quote:

The Game Dev Cast - Episode 2 Released!

Eat 3D Blog

Episode 2 of the new game development podcast - The Game Dev Cast - has been released, along with episodes 1 & 2 of ChillOutSunday!

The weekly podcast, which is hosted by our good friends Mattias Van Camp, Wiktor Öhman & Jason Lavoie, covers all the ins and outs of game development and broach various weekly news topics and other matters of interest.

Zbrush - QuickTips # 1 - BulletHoles/Custom Decal Brushes!

Eat 3D Blog

Joe Harford has released another fantastic tutorial!

In the first of a series of QuickTips, Joe goes over how to create convincing  Bullet Holes/Custom Decal Brushes within ZBrush! Laughing out loud

Quote:

In the first of the Zbrush quick tips I cover creating bulletholes in objects using custom 'decal' brushes and alphas. I also cover creating your own brush icons and how to use your new brushes.

 

 You can watch the tutorial in glorious HD over at his YouTube page.

 

Mastering UDK Game Development eBook/Book - Released!

Eat 3D Blog

John Doran has authored an impressive looking book for Packt Publishing entitled 'Mastering UDK Game Development'

Correcting the Viewport colour display of imported AutoCAD drawings & Rendering higher resolution images with VRay/Mental Ray

Eat 3D Blog

Jamie Cardoso has posted a couple of great tutorials on his Mental Ray blog that go over correcting the Viewport colour display of imported AutoCAD drawings, when added into a Layer in 3Ds Max & Rendering higher resolution images with "Render_autosave", using VRay or mental ray.

Marmoset Toolbag v1.09 Released!

Eat 3D Blog

For those that might have missed it, Marmoset Toolbag v1.09 has been released! Laughing out loud

Everyone's favourite model viewer and presentation tool has been updated with a few bug fixes and updates including detail normal maps & shadow accuracy improvements when using dynamic lights and auto-generation of normals for OBJs when missing.

 

The Game Dev Cast - Episode 1 Released!

Eat 3D Blog

Episode 1 of the new game development podcast - The Game Dev Cast - is out now!

The weekly podcast, which is hosted by our good friends Mattias Van Camp, Wiktor Öhman & Jason Lavoie, will cover all the ins and outs of game development and broach various weekly news topics and other matters of interest.

3DTotal's Anatomical Collection: Male figure

Eat 3D Blog

Our good friends over at 3dTotal have been hard at work developing a beautiful anatomical reference figure, sculpted by Federico Scarbini, which is now accepting pledges over at Kickstarter

 

Syndicate content