JBaldwin's blog

Marvelous Designer 3 Open Beta

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Marvelous Designer allows you to create beautiful 3D virtual clothing with 

our cutting-edge design software. 


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Portal 2 Fan Art

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Decided to brush up on some hard surface modelling skills and make some portal 2 fanart at the same time, just a little test render to have a look at the model, but evolved into something a lil' bit more.


Demon Throne: By Jason Lavoie

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Jason Lavoie over at Polycount has made a great UDK environment of an interesting and exciting Demon Throne! Not only has he created it, but he also graciously deconstructs and explains some of the techniques and tools he used to create this piece in a 9-part tutorial series.

The reviews are in: 3ds Max 2012 is a winner!

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Here's one explanation as to why we're having such a great response to 3ds Max 2012; seven fairly glowing reviews have come in over the last couple of months. I haven't cherry-picked the reviews either, these are all of the ones that I'm aware of and all of them are very positive. It seems somebody must like the release. These are some of the best reviews we've seen for awhile.

Batman: Arkham City - Video Interview

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No matter how many times you see it, the "Wow" factor is always the same!

IGN sits down for a video interview to find out more about Batman: Arkham City. What's in store for the Dark Knight in the next game? Let's find out...

Video Interview:

Cebas Releases Thinking Particles 4.0 Trial

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Cryengine 3

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Ryse (formerly know as "Codename Kingdoms") is a gritty, visceral action game that draws gamers into the epic times of the Roman Empire in ways only Kinect, Crytek and the power of CryENGINE can deliver.



Digital Kitchen uses 3ds Max for commercial and Motion Graphics

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In this video, Chad Ashley of Digital Kitchen from Chicago talks about how they use Autodesk 3ds Max for their 3d animation motion graphics and commercials work.

The Art of Marek Denko

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Marek Denko was born in 1980 in former Czechoslovakia in the small town in the central part of Slovak republic.He fell in love with computers in 1991 with his first Atari 800XL. In 1995 he discovered the magic of 3dstudio R4.He finished High school in Banska Stiavnica and Faculty of Civil Engineering at Brno University of Technology.

Smart Textures

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Each Substance Texture gives you full control over its look and resolution to generate infinite variations of complete materials in real-time

For more information, head over to: http://www.allegorithmic.com/substances to see this, and many other amazing substances!

Vue 9.5

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In keeping with e-on's commitment to provide substantial, cutting-edge features and improvements to our valued users and customers who share our passion for Digital Nature, we are pleased to introduce Vue 9.


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The new Iray:





This rendering technology is by far a leap into the future. 







More can be found at:



3DS Max 2012 Hotfix

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Hot Fix 1 from Autodesk for Autodesk® 3ds Max® 2012 and Autodesk® 3ds Max® Design 2012 software includes fixes for issues with stability and performance based on customer feedback.


You can grab the hotfix here:


Frostbite 2 Engine - Real-Time Radiosity Tech Demo

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A look at how DICE's game engine Frostbite integrated Enlighten, a middleware toolkit for computing real-time radiosity. This video was created for SIGGRAPH 2010.

STORM wins at NAB

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STORM – The Foundry's new digital workflow tool for use on or near-set was launched in March this year bringing a focussed and easy to adopt tool to digital camera workflows.

Shown at NAB for the first time since launch, STORM has been generating a lot of interest at the show.

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