Eat 3D's blog

Autodesk Masters Awards 2009: The Results Are In!

Eat 3D Blog

Well after thousands of votes over numerous nominations, the results for the Autodesk Masters Awards 2009 are finally in...and our very own Riki Babington now has the right to officially call him self a 3ds Max Master!

 

That's right folks Riki is one of the 15 winners in this years Autodesk Masters Awards 2009.

New DVD Release! Unreal Development Kit - An Introduction and Application

Eat 3D Blog

In this demonstration Sjoerd “Hourences” De Jong guides you through the Unreal Development Kit (UDK). Instead of giving a simple technical overview, Sjoerd uses over 10 years of personal and professional experience with Unreal Editor to create an entire exterior and interior environment from scratch. Along the way he explains many of the fundamentals about UDK and helps de-mystify many of its powerful features. 

You will also learn from an Unreal Master exactly how to develop your own workflow and start making amaizing environments inside UDK right now. 

New DVD Release! ZBrush 3.5 - Character Production

Eat 3D Blog

 In this DVD Michael Pavlovich starts off by taking up where the first DVD left off and covers the new features in ZBrush 3.5 R3. After the new features are covered he takes everything that you have learned up to this point and puts it into practice by creating an entire highres character right inside Zbrush. Many techniques are used during this character creation process that would benefit almost anyone. 

Eat3d ZBrush Character Production - Marketing Image Walkthrough

Eat 3D Blog

Our very own Michael Pavlovich have given a immensely thorough walkthrough of how he created the marketing image for the upcoming ZBrush Character Production DVD over at ZBrushCentral

Coming Soon: ZBrush Character Production - High Res Sculpting, Polypainting, ZPlugins, and more

Eat 3D Blog

 *Release Date - Jan 11th 2010*

In this DVD Michael Pavlovich starts off by taking up where the first DVD left off and covers the new features in ZBrush 3.5 R3. After the new features are covered he takes everything that you have learned up to this point and puts it into practice by creating an entire highres character right inside Zbrush. Many techniques are used during this character creation process that would benefit almost anyone. 

Eat3d Interviews Gavin Goulden

Eat 3D Blog

Recently we had the pleasure to talk to Blue Castle Games character artist Gavin Goulden about his workflow, how Zbrush has changed the way he models, how aspiring artists can improve and his general thoughts on the industry as a whole.

New Free Tutorial - ZBrush 3.5 R3 New Features

Eat 3D Blog

 This is a sneak peak at part 2 of our ZBrush 3.5 training series and has 45 minutes training that goes over new features in ZBrush 3.5 R3. The instructor goes over such featues as quicksketch, new brushes, subtools, groups, masks, and more. 

Watch it FREE here: http://eat3d.com/free/zbrush-35-r3-new-features

Autodesk Masters 2009 - Riki Babington Nominated

Eat 3D Blog

Our very own Riki Babington has been nominated for this years Autodesk Masters 2009

Riki was nominated for the Autodesk Masters Award for 3ds Max and he would love it if some of you would log into the area and give him a 5 star vote!

New DVD Release! ZBrush 3.5 - A Comprehensive Introduction

Eat 3D Blog
In this DVD the instructor goes over the fundamentals of ZBrush 3.5. As the training progresses, basic concepts are covered in detail, and eventually advanced solutions are discussed on a number of techniques including the new features in ZBrush 3.5.

Coming Soon - ZBrush 3.5 - A Comprehensive Introduction

Eat 3D Blog

We are extremely proud of this upcoming release and decided to give a little teaser. The release is scheduled for Monday the 16th!

New DVD Release! Unreal Cascade - An Introduction and Application

Eat 3D Blog

 In this demonstration the instructor starts off by going over the entire cascade interface and then through most of the common modules. Once the foundation is laid its on to creating several effects from scratch. Everything from creating an explosion, hit effects, water drips, laser beams, and trailes are covered. 

If you have never used cascade you should be able to follow along and understand. Even if you are experienced using cascade, you should pick up useful information throughout the DVD. 

Games Industry Mentor Episode 7 Now Available

Eat 3D Blog

Aaron Canaday's immensely cool Games Industry Mentor podcast about breaking in to the games industry has just been released.

 

Currently at Episode 7, Aaron is joined by BioWare Environmental Artist Isaac Oster and our very own Riki Babington in which they question "What is needed to have a successful portfolio that gives the artist the best shot at landing a job?"

 

New Free Tutorial - Modeling A Car Rim in 3ds Max

Eat 3D Blog

 In this demonstration Sergey Poltavskiy takes you through modeling a car rim inside 3ds Max. Everything from modeling the spokes, using symmetry , and keeping the mesh clean for turbosmooth are covered. 

You can watch it here: http://eat3d.com/modeling-car-rim-3ds-max

New Free Tutorial - Creating an Animated Chain in 3ds Max

Eat 3D Blog

In this demonstration Hristo Velev takes you through creating an animated chain inside 3ds Max. Everything from modeling the chain, skin wrapping it to a control object, and using cloth to simulate the dynamics are covered. 

Hristo recently has worked on the upcoming movie "2012" and has a passion for vfx.

You can watch the video here: http://eat3d.com/animating-chain-3ds-max

Eat 3D Sponsors It's Art Competition: "The Day We Left Earth"

Eat 3D Blog

It's Art is having another competition with great prizes like free Eat 3D videos! The last contest they had was great, is anyone interested in participating this year?

New DVD Release! Classical Sculpting - Anatomy and Figurative Art for Digital Sculptors

Eat 3D Blog

 In this DVD the instructor demonstrates the digital sculpting and rendering of a classical style marble sculpture, showing how accurate anatomy and a dynamic pose combine to produce a professional and aesthetically pleasing result.

3ds Max 101 Bonus Content - New Features in 3ds Max 2010

Eat 3D Blog
Over an hour of extra training that goes over new features in 3ds Max 2010. The instructor goes over such featues as containers, scene explorer, ui, viewports, and more. This Bonus content is a downloadable update only and will not be part of the physical DVD.

New DVD Release! Autodesk 3ds Max 101 - A Comprehensive Introduction

Eat 3D Blog
In this demonstration the instructor dives into the wonderful world of computer graphics by walking the viewer through the many fundamental concepts and techniques necessary to create a successful project. He starts off with an around the world tour of the 3ds Max interface stopping at key areas to discuss proper viewport navigation, selecting objects, moving objects around your scene and combining basic shapes to flesh out an idea.

CGenie.com Review of Next-Gen Texturing Techniques

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Check out an amazing review of Eat 3D's Next-Gen Texturing Techiques DVD by CGenie.com.

"Well clearly if you're involved in next-gen games, then you're barking mad if you don't buy it. I'd strongly recommend to everyone from beginners to pro in this part of the CG community - even if your speciality is modelling/animation/etc it's really an essential purchase to expand and reinforce your skillset."
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Eat 3D Sponsors Dominance War 4

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Eat 3D is honored to be a part of the Dominance War IV contest. Our goal at Eat 3D are to give artists the highest quality next-gen training imaginable. As fellow game artists we know how much time and effort goes into these contests and we continue to be inspired by your ambition. Good luck to all those who pour their soul into the contest.


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