Eat 3D's blog

New Free Video - Sculpting Stone with Morph Targets in ZBrush

Eat 3D Blog

 

In this demonstration Andy Davies shows you how to sculpt lightly damaged/weathered stone with morph targets within ZBrush 4.

Check it out here: http://eat3d.com/free/sculpting-stone-morph-targets

Holiday Sale - 25% Off!

Eat 3D Blog

We are having a HUGE holiday sale with 25% off everything. Simply use the code below at checkout to get the discount. YES this also includes bundles so dont miss out on this rare sale!

Code: HOLIDAY

Challenges #2 & #3 - Head Sculpt & NextGen

Eat 3D Blog

After the outstanding response we received for our first challenge, Eat3d are proud to announce our second and third challenges. That's right, we are having 2 contests at the same time! 

Challenge #2 - Create a character head like the one created in the ZBrush 3.5 - A Comprehensive Introduction DVD

Old & Damaged Challenge Results Announced!

Eat 3D Blog

It is with great pleasure that we announce the results of our first challenge - Old and Damaged!

With great entires all round and a fantastic turnout, the challenge was hard fought until the last minute Smiling

Riki wrote:
We are extremely pleased with the turnout and participation on the forums. So much-so that the next contest should be much bigger and better. Smiling

Unemployed? Need A Discount? Get 20% off Eat3d Tutorials!

Eat 3D Blog

During these times of financial turmoil, where many artists are finding themselves suddenly out of work, it can be hard to access the training that is required to get your next job.

Eat3d wants to help out as much as we can so that unemployed artists can start applying for new jobs and can get back on too making great art!

As of today, we want to do our part by giving all unemployed artists a 20% discount on all Eat3d tutorials so everyone has the opportunity to learn more and become that much more employable!

 

3D World Review Eat3d Max 2011 Tutorial!

Eat 3D Blog

3D World magazine have given us a fantastic review for one of our most recent releases: Autodesk 3ds Max 2011 - CAT, Slate, Viewport Canvas, Rendering, and More.

Quote:

This DVD training guide from Eat 3D introduces several of the new features found in 3ds Max 2011 and applies them to a couple of well-designed monster meshes.

The first section covers the Character Animation Toolkit (CAT), which has been around for a while, but has recently been reintroduced to 3ds Max.

Free DVD Chapter: Using Zookeeper

Eat 3D Blog
We released an entire free chapter on ZooKeeper from the 3ds Max 2011 DVD!

If you want to watch the video for free in HD, please log in to the site and watch it in the streaming section here: http://eat3d.com/streaming/3dsmax2011


Eat 3D Promo Clip

Eat 3D Blog
We were working on a promotional clip for an upcoming event with Game Artisians. We thought it came out pretty cool so check it out below! :)


Click Here for YouTube Version

New Interview - Jim Magill

Eat 3D Blog

Having been involved in the world of 3D for almost a decade and a half, Jim Magill has working i

Challenge #1 - Old & Damaged

Eat 3D Blog

This is the first official Eat 3D Challenge!!

Your challenge is to create a game asset that is similar (but not exactly) like the Old Damaged Pillar. Contests ends October 31st, 2010.
 

New Free Video - Creating Dust Particles in UDK

Eat 3D Blog

Thanks to Jeremy Baldwin for creating this short but useful tutorial on creating dust particles in UDK.

Watch Here: http://eat3d.com/free/dust_particles

New DVD Release! Character Skinning - Skinning A Low-Res Character For Animation

Eat 3D Blog
Product Information:
In this DVD, JP Self takes you through the process of skinning an animation-ready character from head-to-toe. He goes over how to fit the biped to the mesh, using the weight tool to adjust the folds in those tricky areas (such as the hands, shoulders, and pelvis), mirroring the vertices from one half of the character to the other in order to achieve that professional outcome, and even resizing the character after the skinning is complete.

New DVD Release! Low-Res Character Production - Constructing A Character For Next-Gen Games

Eat 3D Blog
Product Information:
In this DVD instructor Adam Schuman walks you through the entire process of constructing a low resolution character worthy of any "next-generation" game. Follow him as he shows you his techniques in exporting the high-res model from ZBrush, reconstructing the low-res meshes, creating the UV's for all of the meshes, baking out all of the maps (3ds Max and xNormal), creating all of the textures, using real-time viewport shaders, and rendering out the final for your portfolio.

New Free Video - Rendering and Presentation

Eat 3D Blog

Check out our latest free video. In this video Jeremy Baldwin shows you how to render your models out in Mental Ray and composite/present them in Photoshop. 

Please consider supporting Eat 3D by purchasing a HD version of this video that comes with the project files. The purchased version comes with 1 HD MP4 file at 1280x720 and the final PSD as seen in the video.

Source: http://eat3d.com/free/rendering_presentation

Artist Interview - Joe Mirabello

Eat 3D Blog

Andy Davies interviews Joe Mirabello (Sr. Artist at 38 Studios). They discuss art, game development, inspiration and more!

 

You can read the interview here: http://eat3d.com/interviews/interview-joe-mirabello

3ds Max 101 Video Review by NYC User Group

Eat 3D Blog

Great review by the guys at the NYC 3ds Max User Group.

I have no problem recommending this training product to anyone who wants to get familiar with Max. It’s impossible to cover every feature in Max in one product but in ‘Autodesk 3ds Max 101’ with Eric Maslowski at the helm we get a great grounding as well as a look at some of the more advanced features in this program.

Source: http://www.3dsny.com/mug_news/new_item092709_001.html

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