New Free Video! Knald: An Introduction & Overview

Eat 3D Blog

Happy Free Friday! This week Richard Piper  goes over some of the most widely-used features within Knald and shows how to create Normal, Derivative, Ambient Occlusion, Height, Concavity, Convexity and Transmission maps, along with showing how to use the 3d preview window within the application. He also provides an overview of the different settings you are most likely to need, to get the most out of your textures, and explains the differences between the options within the various map types, to ensure maximum compatibility for engine specific configurations while maintaining a good workflow.

You can learn more about Knald at https://www.knaldtech.com/

Check out the video here: http://eat3d.com/free/knald-introduction-overview

About Eat 3D:
Eat 3D has been feeding your brain for 6 years with some of the highest quality training that exists. Our goal is to provide you with the best education and get straight to the point with practical real world exercises that professionals actively use in production.