New Free Video! Floating Geometry Overview

In this demonstration, Andy Davies gives a overview of Floating Geometry baking techniques using Blender and nDO2.
He shows the techniques needed to efficiently use floating geometry to bake high poly details into Normal maps, without the need for complex topology.
He then goes through the process of creating an Ambient Occlusion map using nDo2 before using the maps within Marmoset Toolbag for the final result.
Check it out here: http://eat3d.com/free/floating_geo
- Eat 3D's blog
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martinezdavid888
Look at me now!
Al Bell (not verified)
This is extremely useful. Many thanks for putting the effort in
Anonymous (not verified)
i really hope the eat3d'll release more free high quality video,canuse many people love this site.
woojin (not verified)
hi
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