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New Free Tutorial - Modeling A Car Rim in 3ds Max

Eat 3D Blog

 In this demonstration Sergey Poltavskiy takes you through modeling a car rim inside 3ds Max. Everything from modeling the spokes, using symmetry , and keeping the mesh clean for turbosmooth are covered. 

You can watch it here: http://eat3d.com/modeling-car-rim-3ds-max



Anonymous's picture

Anonymous

hi

November 23, 2009 - 12:29pm
vividbox's picture

vividbox

Completely understood, and as I said - I'm not trying to be an ass. I was just clearly stating an opinion, one that most people probably would disagree with. I just work slower in Max as it's not an application I use everyday, but am working on changing that. Will probably be purchasing this video simply because it's more basic, love the tips in this one. Thanks again.

November 18, 2009 - 3:34pm
Riki's picture

Riki

Thanks vividbox. Keep in mind that each video has its own instructor and each instructor has its own style plus each DVD type can yield different pacing. For example the pillar video is sped up because its impossible to capture something like that real time without it being 8-10 hours, also the fountain. However for texuring DVD, anatomy sculpting, zbrush3.5, all unreal DVDs, max 101, and so on are all done at much slower of a pace. Actually the Max 101 DVD is very slow paced compared.

SO while some more advanced DVDs may be sped up to make sure and show the entire process, most of them arent.

Hope this clears some things up for you.

November 18, 2009 - 2:35pm
vividbox's picture

vividbox

Sorry, forgot to login, the below post was mine.

November 18, 2009 - 2:30pm
Anonymous's picture

Anonymous

Ok, first off - I love all the tutorials on this site. The reason I don't buy them is they're too fast with little explanation sometimes. It's hard to justify paying 4 dollars for something I can't follow as well as I could if the video was slower. I know it comes with project files and yada yada, but those aren't of interest to most as they're doing the tutorial to learn how to make the model, not already have a copy.

As for THIS tutorial, it was fantastic from what I could follow. A lot of things were kind of odd that you did and I'm far to lazy to sit there and rewind and play and rewind and play. Hopefully you guys will take that into consideration and maybe slow the videos down a bit or give more explanation as to why you do things the way you do in the videos. Thanks again!

(Sorry if my input seemed harsh, I wasn't trying to be, these really are great videos)

November 18, 2009 - 2:29pm

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