New DVD Release! ZBrush Hard Surface Techniques

Eat 3D Blog

More info on the product page here: http://eat3d.com/zbrush_hardsurface

In this DVD, Instructor Mike Jensen goes into depth on many hard surface techniques in ZBrush. Mike starts off by explaining in detail many techniques like customizing the ui, creating meshes, brushes, and stamps. Next he then takes you through the process of creating an entire mechanical character and covers everything from starting with a concept mesh to creating a clean base mesh and detailing. Mike then takes the final model into 3ds Max and uses V-Ray to create materials and render out layer passes. Last he takes the renders into Photoshop to composite them together.



Anonymous (not verified)

May 20, 2011 - 12:41am
grady719 wrote:

Hello Mike,

I am interested in your DVD and have one question around the 3D program you use. I am currently using Maya 2011. Would I still be able to follow the DVD tutorials without having 3Ds Max?

grady719

May 8, 2011 - 3:43pm

Hello Mike,

I am interested in your DVD and have one question around the 3D program you use. I am currently using Maya 2011. Would I still be able to follow the DVD tutorials without having 3Ds Max?

marciani

April 3, 2011 - 3:52pm

Hi Mike,
bought the tutorial and i've a question: in the last chapter you composite many images with different light and material.
Could you explain the process, which kind of passes are using in 3ds max?
Or is it only a straight render with another material applied?
Bye
Leo

benmauro

March 14, 2011 - 6:23am

Figured it out, thanks! I am very new to the program but this is a very helpful tutorial.

Cheers,
-Ben

metalliandy

March 14, 2011 - 6:11am

Thanks for all the kind words guys!

@B,
All the eat3d custom brushes are included (6 in total)Smiling

benmauro

March 14, 2011 - 6:02am

Hey mike,

Just started going through the demos, are the Alphas included in the project files? wasn't sure if i downloaded the file wrong.

-B

Varte

March 7, 2011 - 5:35pm

Hi Mike,
I just have a question concerning the polygroups. In the chapter 5 when you sculpt the arm, the shoulder exactly, you say that you use the polygroup option with the clip brush to create new polygroups and it helps you to create an inflat loop inside the mesh.The thing is that initially you have multiple loops on the border, then there is a jump cut in the video and at that point there is no loop on the border and I'm having trouble understanding how you went from multiple loops to none. So therefore I can not create the loops necessary to inflat the inside of the mesh because my mesh is to messy on the border.

watchman

March 6, 2011 - 11:48pm

Hi Mike,
awesome looking model.I'd really like to try and model it myself.I currently have z brush 3.1 due you think I'd still be able to follow along.

Many thanks,Watchman.

tac0m

March 3, 2011 - 7:14pm

awesome dvd, i'm gonna order this asafp

Red_Line

February 28, 2011 - 11:29pm

Hi, Firtst of all, great DVD. However, your brushes didn't include the alphas, is there a way to get these? thanks and keep up the great work.

can inceler (not verified)

February 26, 2011 - 6:47pm

Are you GOD ??

MikeJensen (not verified)

February 26, 2011 - 6:11pm

Thanks guys!

Hey dustin: Yeah I have a lot of brushes mapped from 1-9 on my keyboard, as well as control+1-control+9. I'm glad you like the dvd!

dustinbrown

February 25, 2011 - 5:44pm

Hey Mike, fantastic videos, thanks for putting this together. I'm curious how you're switching to specific brushes so quickly. I know you can hit B to bring up the brushes, then continue hitting letters to pick specific brushes, but you're doing it without even bringing up the Brush selection window. Do you just have a hand full of go-to brushes mapped to hotkeys? Thanks!

Doni (not verified)

February 25, 2011 - 4:07pm

Mikeeeeeeeeeeeeee...you are doing it big man.

Torch

February 25, 2011 - 4:16am

Just wanted to jump in here and say this is a great DVD, Mike Jensen's also a really thorough and articulate tutor, definitely a must buy for any budding hard surface sculptors!