Maya To UDK - Animation Pipeline - Part 2

Watch it free here: http://eat3d.com/maya_udk_2
In this second part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview.
He shows the techniques needed to create a character package within UDK using the assets from the first part of the tutorial, including importing all the assets and animations and setting up the animations within UDKs AnimSet editor.
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