Eat 3D's blog

Summer Madness Sale 2013 - 25% Off!

Eat 3D Blog

As many of you have probably noticed, we rarely have a sale (Our last one was over 7 months ago). Take advantage of this amazing offer to get 25% off all our DVDs and yes that does include Bundles! This is a small way we are saying thanks for everyone's support over the last 5 years and is helping Eat 3D become the highest quality source of 3D Training.

Simply enter the code below at checkout and the discount will be automatically calculated.

Code: SummerMadness2013

Fast Cloth Alpha Creation In ZBrush

Eat 3D Blog

Watch it free here: http://eat3d.com/free/zbrush_cloth

In this demonstration, Andy Davies goes over the creation of cloth alphas in ZBrush 4 R5.

He shows the techniques needed to efficiently create multiple cloth alphas using a range of 2.5d tools within ZBrush, which can then be used as a solid base for sculpting or to compliment existing geometry.

New Free Video! Compositing a 3D Render into a Photo Background

Eat 3D Blog

In this demonstration, Erasmus Brosdau composites a 3d render onto a background plate. He shows how to efficiently integrate the rendered mech asset onto a photographic background in Photoshop with a focus realism by using many tips and tricks such as adding noise, blurring the image, adjusting the levels and curves and painting in blades of grass to give the asset a solid feel. 

New DVD Release! UDK Modular Masterclass - Efficiently Creating and Entire Scene with Tor Frick

Eat 3D Blog

More info on the product page here: http://eat3d.com/udk_modular

In this demonstration Tor Frick guides you through building a scene from the ground up in Unreal Development Kit (UDK). He starts by blocking out the basic scene in UDK using BSP and then moves on to creating a base asset in Modo by using various poly-modelling and sculpting techniques, from which all the textures will be generated, and then bakes the Normal & Ambient Occlusion maps within Modo. 

Free Shipping For Spring Break! March 8th - March 17th!

Eat 3D Blog

All physical orders placed between March 8th and March 17th will not be shipped until Monday, March 18th. Because of this we are offering Free Shipping on all physical orders placed within this time-frame!

File Downloads and Streaming access will still be instant, this only affects physical shipments.

http://eat3d.com/training_videos

New Free Video! Using Reference inside of ZBrush

Eat 3D Blog

In this demonstration, Joe Harford goes over using reference inside of ZBrush. He shows multiple ways to to efficiently set up and use reference images for many different situations within ZBrush including the grid method, spotlight, imageplane & seethrough mode.

Eat 3D releases a very limited edition character sculpture

Eat 3D Blog

We are proud to bring to you an extremely limited edition of a real physical model from the ZBrush 4 Character Production DVD. This hand painted sculpture is unbelievably well made and the details are stunning (3D Printed and produced by Ownage). Check out the video below to see it in action and the sizes as this statue stands at over 1 foot tall!

We are also offering a special DVD discount to those interested in purchasing the model. You can see in the buying options to the left that you can buy this sculpture with:

Thanksgiving/Cyber Monday Sale! 35% Off - Last Day!

Eat 3D Blog

 

Happy Cyber Monday everyone! Today is the last day in our 35% off madness and it will end at Midnight Tonight (15 hours or so from this email - USA Central Standard Time -6 GMT). We can't thank you enough for all of the kind words and support for us over the last 5 years.

We currently have 50 DVDs to chose from. You can see a full list of our DVDs here: http://eat3d.com/training_videos

Thanksgiving Sale! 35% Off - Our Biggest Sale Ever!

Eat 3D Blog

Due to popular demand we are extending this sale for 1 week. Thanks for everyone's support!

Thanksgiving is right around the corner and its the perfect time to show our thanks to everyone who have been supporting us over the years. Starting now through Cyber Monday (November 26th) we are running a HUGE 35% (our biggest sale to date) off on everything, Including Bundles!! http://eat3d.com/bundles

New DVD Release! Live Action & CG 4 - Ultimate Guide to Compositing with NUKEX & Maya

Eat 3D Blog

More information on the product page here: http://eat3d.com/livecg4

DVD Description:

Photo Based Sculpting In Mudbox, xNormal & nDo2

Eat 3D Blog

Watch it now here: http://eat3d.com/free/mudbox_displace

In this demonstration, Richard Piper shows how to get a quick & effective sculpt from a photo in Mudbox, xNormal and nDo2 with the final presentation being shown in Marmoset toolbag.

Maya To UDK - Animation Pipeline - Part 3

Eat 3D Blog

Watch it now here: http://eat3d.com/free/maya_udk_3

In this final part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview.

He demonstrates how  to hook up up the animations within UDK via the AnimTree editor and shows the final result in a basic level.

New DVD Release! The Dozer - Part 3 - Texturing and Shading

Eat 3D Blog

They just keep coming! This is our 3rd high quality DVD release in the last few weeks and we are extremely excited about it. It has been in production for a while, and the wait was worth it. Laurens does an amazing job texturing the dozer and getting it into UDK. Thanks for everyone's support!

More information on the product page here: http://eat3d.com/dozer_part3

Maya To UDK - Animation Pipeline - Part 2

Eat 3D Blog

Watch it free here: http://eat3d.com/maya_udk_2

In this second part of this three part demonstration, Matthew Tardiff continues his the Maya to UDK pipeline overview.

He shows the techniques needed to create a character package within UDK using the assets from the first part of the tutorial, including importing all the assets and animations and setting up the animations within UDKs AnimSet editor.

Maya To UDK - Animation Pipeline - Part 1

Eat 3D Blog

In this first part of this three part demonstration, Matthew Tardiff goes over the Maya to UDK pipeline.

He shows the techniques needed to efficiently export a fully rigged and animated character from Maya to UDK via the FBX format.

New DVD Release! Animation Masterclass - Animating with Maya for Games and More

Eat 3D Blog

 

Hi Everyone! As promised we are releasing yet another high quality DVD. An often requested topic has been animation and we found an amazing instructor who you will love. Check out the video sample and get ready to learn how to do some amazing animating! Keep your eyes out for even more new releases in the coming weeks. Smiling

More information on the product page here: http://eat3d.com/animation_intro

New DVD Release! Unreal Kismet 2 - Creating a Top Down Shooter

Eat 3D Blog

Hi Everyone! We have been quiet over the last couple of months but that is because we have a lot of amazing DVDs to release very soon. To start it off we are announcing an amazing sequel to our Unreal Kismet DVD. Rusty does an outstanding job digging deeper into Kismet to create a simple game prototype without writing any code! Keep your eyes out for new releases in the coming weeks. Smiling

More information on the product page here: http://eat3d.com/kismet2

ZBrush 4R3 Decimation Master Overview

Eat 3D Blog

In this demonstration, Andy Davies goes over the powerful ZBrush plugin Decimation Master.

He provides an overview of the different settings you are most likely to need, such as adjusting the amount of decimation and masking to get the most out of your decimated meshes, and explains the differences between the options within the plugin, to ensure maximum compatibility for application specific configurations while maintaining a good workflow.

Syndicate content