Autodesk 3ds Max 2011 - CAT, Slate, Viewport Canvas, Rendering, and More

In this DVD, Instructor Michael McCarthy goes in depth with some of the most important new features in 3ds Max 2011. Michael starts off with an extensive overview of "CAT" and then goes through creating a custom CAT Rig from scratch and even goes into great detail with using CAT Muscles. Next Michael goes into great detail with the new Slate Material Editor and ends up creating a custom Shader for a Character. Another exciting feature covered is the new Viewport Canvas tools to texture a character head. Other topics on the DVD include rendering with Quicksilver, Rendering out Surface Maps, and more.

This DVD is perfect for those who want to get up to speed fast with many new features in 3ds Max 2011 and how to use them in production.

About the Instructor:
Michael McCarthy is an accomplished 3D artist and trainer from Boston, Massachusetts, USA. Character and FX animation are a few of Michael's passions. Michael has been an author and contributor to many 3ds max books and created training and documentation for 3ds max as well as many of it's most popular plug-ins. Michael is an Autodesk Certified Instructor and teaches at The New England Institute of Art, Siggraph Master Classes, and studios such as CafeFX. His experience on projects such as Spiderman 3, Nims Island, Treasure Quest, and Sims keeps Michael engaged in all nuances of film, broadcast, and games production.
Apps Used: 3ds Max 2011
Duration: 4 Hours
Instructor: Michael McCarthy
DL Filesize: 578 MB
Project Files: 3ds Max Scenes as seen in the DVD.

User Comments

Anonymous (not verified)

July 31, 2013 - 6:18pm

I need tutorial on muscle pls inform me if u have any.


March 19, 2011 - 7:22am

Hello these textures should be on the DVD. I will have a look and if not we will upload them here.

Michael McCarthy

Anonymous (not verified)

March 9, 2011 - 5:35pm

I can't find the textures for making Skin Brushes either. The only textures I see on my DVD are the ones generated after using the Viewport Canvas, such as "eat3d_character_texture_diffuse" or "eat3d_skullface_texture_ao."

Where are the original textures for loading as brushes, like "SkullColor01T.tif?"

Thanks for another excellent DVD!

Anonymous (not verified)

December 5, 2010 - 8:44pm

I like it!


November 30, 2010 - 8:01am


The "Skin-Brushes" are simply textures from that lesson. If you place these in the Custom Maps directory they will show up as brushes. The simplest way to find the directory is to click on "Browse Custom Maps" in the Viewport Canvas brushes popup.

I hope that helps

Michael McCarthy

Anonymous (not verified)

November 28, 2010 - 1:24am

I refer to the 10_viewport canvas segment and if you're watching 5.35-6.00 you'll see what I mean: the Skin-Brushes. It's told that they're on the disk.
Again - a very informative DVD!
Best wishes!


November 21, 2010 - 1:30am

Which brushes do you mean? The DVD, Download, and streaming have the same project files.

Roger (not verified)

November 20, 2010 - 2:40am

It's a very clear introduction in CAT and the Viewport Canvas. Unfortunately in the downloaded files the brushes are not found? Are they really only available on the disk?
Thanks for verifying.
All the best and thanks Mr. McCarthy

DrySponges (not verified)

September 8, 2010 - 2:51pm

Amazing DVD!!!

Tejas (not verified)

September 7, 2010 - 3:11am

true, I know how I have struggled to get some material on CAT to find bits and pieces.

Saad Minhas (not verified)

September 6, 2010 - 4:47am

Something related to CAT.